Zmodeler 2 Exporting Issue GTA IV

GTA San Andreas and GTA Vice City discussion.

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jeremydefoor
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Zmodeler 2 Exporting Issue GTA IV

Post by jeremydefoor »

Hello,
I created a CVPI in Zmodeler 2 and exported it with the following settings: Locked = Checked, Store Textures = Unchecked, Sliced Model = Checked. After importing it into OpenIV, everything looked good. However, when I tried to spawn the car in-game using the console, I encountered an "unable to create object" error. Additionally, when I attempted to spawn it through the trainer, the trainer froze. Has anyone experienced this issue or know what might be causing it? I didn’t receive any errors during the export process, and I’m new to modeling in Zmodeler, so any assistance would be greatly appreciated!
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Oleg
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Re: Zmodeler 2 Exporting Issue GTA IV

Post by Oleg »

do you replace some model in game or add a new model?

In most of cases, the issue is caused by wrong/missing parts in hierarchy - the game tries to configure a model with some parts and required parts are missing.

Another reason is bad collision objects.

It is preferable to start with modding vanilla game models rather than adding a new model.
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