Hello,
I created a CVPI in Zmodeler 2 and exported it with the following settings: Locked = Checked, Store Textures = Unchecked, Sliced Model = Checked. After importing it into OpenIV, everything looked good. However, when I tried to spawn the car in-game using the console, I encountered an "unable to create object" error. Additionally, when I attempted to spawn it through the trainer, the trainer froze. Has anyone experienced this issue or know what might be causing it? I didn’t receive any errors during the export process, and I’m new to modeling in Zmodeler, so any assistance would be greatly appreciated!
Zmodeler 2 Exporting Issue GTA IV
Moderator: Oleg
Re: Zmodeler 2 Exporting Issue GTA IV
do you replace some model in game or add a new model?
In most of cases, the issue is caused by wrong/missing parts in hierarchy - the game tries to configure a model with some parts and required parts are missing.
Another reason is bad collision objects.
It is preferable to start with modding vanilla game models rather than adding a new model.
In most of cases, the issue is caused by wrong/missing parts in hierarchy - the game tries to configure a model with some parts and required parts are missing.
Another reason is bad collision objects.
It is preferable to start with modding vanilla game models rather than adding a new model.