Ped creation mesh not visible in game
-
- Posts: 14
- Joined: Wed Feb 17, 2021 7:17 pm
Ped creation mesh not visible in game
I have made a character but some parts do not appear in game for example in this case the mesh inside feet and task do not appear in game, attaching screenshots to explain my situation better, where am I going wrong if anyone knows please let me know.....
Re: Ped creation mesh not visible in game
this might have something to do with the model's metadata file that configures available components and their possible combinations.
-
- Posts: 14
- Joined: Wed Feb 17, 2021 7:17 pm
Re: Ped creation mesh not visible in game
How can i fix this issue i am facing it a lot recently
Re: Ped creation mesh not visible in game
import model's skeleton from .yft file into empty scene; import your .ydd file. switch off the "Setup mode" on skeleton and move some bone. You should see the rigged geometry moving too. If you don't then your model setup was incorrect on export and rigging was not exported properly.
However, the bad rigging setup should probably give a non-animated geometry in game floating neat the ped's pelvis. In your case the geometry is not drawn at all. Most likely this accessory component is not loaded by the game or not enabled for drawing. If this is the cause, then this is not related to ZModeler export and model's metadata file should be inspected.
However, the bad rigging setup should probably give a non-animated geometry in game floating neat the ped's pelvis. In your case the geometry is not drawn at all. Most likely this accessory component is not loaded by the game or not enabled for drawing. If this is the cause, then this is not related to ZModeler export and model's metadata file should be inspected.