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vehicle transparent texture

Posted: Tue Dec 12, 2023 6:09 am
by andreas132z
hi, how this works? (im trying to convert a golf 4 from forza and i have only 2 maps dif and bump)
but its not transparent the bg, all photo attached + i have a opac map, what can i do?

Re: vehicle transparent texture

Posted: Tue Dec 12, 2023 9:53 am
by Oleg
you should put opacity map into the alpha channel of base texture (convert in an image editor that allows such tasks) and save every texture as DDS.
In ZModeler assign vehicle_badges shader's adaptation onto material.

Re: vehicle transparent texture

Posted: Tue Dec 12, 2023 8:46 pm
by andreas132z
works thx

Re: vehicle transparent texture

Posted: Thu Jul 04, 2024 9:36 pm
by gerobag88
It works thx