I've been trying to figure out a problem with my LOD Distance on the vehicles when I make a template for a Standard Lore friendly GTA V vehicle for a while now, but I ran into some issues with it. When I go through my .yft files in OpenIV only the _hi one shows the template correctly and that makes the car look terrible in the game when playing.
Here is some example pictures:
rhinehart_hi.yft -- The one that is working perfectly.

rhinehart.yft -- The one that is not working optimal.

Is there any sort of explanation why the template I'm creating not matching on the rhinehart.yft when I use the export settings: All but highest on the rhinehart.yft and Highest only on rhinehart_hi.yft?
Best Regards,
Nikwitz