
Wheels not connected to models
Wheels not connected to models
Hello! I have made a few wheel changes to vehicles and have had the same issue every time. I will include a picture below, but the wheels are disconnecting and not in the position they were placed in, in zmod. Thanks!


Re: Wheels not connected to models
Hello.
In most of cases, the hierarchy of objects in your model has changed. If you added, removed or sorted parts in scene hierarchy, you have to export both "model.yft" and "model_hi.yft" files. They have to be updated together as they have to contain identical hierarchy. Later on, when no changes in scene objects is made (e.g. some touches with materials, geometry, uv mapping etc.) you might be able to safely export just one model - the one you actually edit.
In most of cases, the hierarchy of objects in your model has changed. If you added, removed or sorted parts in scene hierarchy, you have to export both "model.yft" and "model_hi.yft" files. They have to be updated together as they have to contain identical hierarchy. Later on, when no changes in scene objects is made (e.g. some touches with materials, geometry, uv mapping etc.) you might be able to safely export just one model - the one you actually edit.
Re: Wheels not connected to models
Hello again! Thanks for the info! I must be doing something wrong, I literally just imported the stock gta 5 blazer(ATV) and immediately exported the normal yft and the _hi.yft files, and streamed it in my fivem server normally. And somehow the wheels did the same thing. as said above I touched nothing about it, not even the hierarchy.Oleg wrote: ↑Wed May 07, 2025 11:43 am Hello.
In most of cases, the hierarchy of objects in your model has changed. If you added, removed or sorted parts in scene hierarchy, you have to export both "model.yft" and "model_hi.yft" files. They have to be updated together as they have to contain identical hierarchy. Later on, when no changes in scene objects is made (e.g. some touches with materials, geometry, uv mapping etc.) you might be able to safely export just one model - the one you actually edit.
Re: Wheels not connected to models
just an update to the above message, I have tried this with multiple vehicles, just importing in game vehicles, not touching anything, and exporting them. They all seem to have the weird wheel issue as well as some other issues like them acting as if they don't have working doors (player phases through door to get in). I'm assuming I have a setting wrong or am exporting them wrong, but I honestly have no clue, I'm usually good with this stuff and I could not be more clueless right now. Thanks!
Re: Wheels not connected to models
SOLVED: I re-downloaded zmodeler at some point, so I was exporting models with skeletal disabled. Thanks Oleg for the assistance, you've been really good help lately.