The vest is shaking, any solutions?

GTA:V Modding with ZModeler3 discussion.
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deniza095
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Joined: Wed May 22, 2024 7:18 am

The vest is shaking, any solutions?

Post by deniza095 »

Hello everyone, I made a new uv map for this vest(task_000_u) but when I enter the game it moves independently while standing still or walking

https://streamable.com/8npnd5
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Oleg
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Re: The vest is shaking, any solutions?

Post by Oleg »

Hello.
This is a wind simulation. Paint per-vertex secondary color to black with surface\paint\color tool. settings are in surface\paint branch group's options window.
deniza095
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Joined: Wed May 22, 2024 7:18 am

Re: The vest is shaking, any solutions?

Post by deniza095 »

Oleg wrote: Sat Oct 26, 2024 7:19 am Hello.
This is a wind simulation. Paint per-vertex secondary color to black with surface\paint\color tool. settings are in surface\paint branch group's options window.
I do exactly that or I select the object and press fill selection but it continues to behave and move the same way in the game
https://streamable.com/t1fdvu
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Oleg
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Re: The vest is shaking, any solutions?

Post by Oleg »

you press "Fill selected", but the object is not selected. Selected elements in ZModeler are shown in red color.
deniza095
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Joined: Wed May 22, 2024 7:18 am

Re: The vest is shaking, any solutions?

Post by deniza095 »

Oleg wrote: Sat Oct 26, 2024 1:41 pm you press "Fill selected", but the object is not selected. Selected elements in ZModeler are shown in red color.
I follow all the steps but the result has not changed. I am trying to understand what the problem is :?
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Oleg
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Re: The vest is shaking, any solutions?

Post by Oleg »

make sure your object has "Secondary" color in "Mesh->Vertices->Format" of the properties window.
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