I'm newbie at this and want to start using 3d models for my GTA sa projects.
I am using some free models then going higher to paid models in future progeometry dash litejects.
Mostly 3DS files. Give me some advice.
How to start making vehicles with zmodeler 2 ? (dff and txd's)
Moderator: Oleg
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- Joined: Mon Aug 12, 2024 9:24 pm
Re: How to start making vehicles with zmodeler 2 ? (dff and txd's)
Hello.
ZModeler is not a best option to create 3D models for modern games. It was used to create low-poly models in early years of release (back in 2000th years). Nowadays, it is preferable to create content in modern 3D packages and use ZModeler as the last mile model conversion tool or a bridge to the game.
If you are about making models for old games, you can still rely on ZModeler guide videos. There are plenty of them for ZModeler2.
ZModeler is not a best option to create 3D models for modern games. It was used to create low-poly models in early years of release (back in 2000th years). Nowadays, it is preferable to create content in modern 3D packages and use ZModeler as the last mile model conversion tool or a bridge to the game.
If you are about making models for old games, you can still rely on ZModeler guide videos. There are plenty of them for ZModeler2.