Zmod New Update - Broken Textures

Troubleshooting gudes, solutions and other ZModeler3-related discussion

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StevieG
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Joined: Sat Dec 15, 2018 7:23 pm

Zmod New Update - Broken Textures

Post by StevieG »

Hey
New update of Zmod has broken the textures of all previous files. I'm unsure on how to fix it, when I export the vehicle to GTA the textures appear normal. Just in zmod they're a little broken. They appear grey

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Oleg
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Re: Zmod New Update - Broken Textures

Post by Oleg »

Do you see textures loaded in ZModeler (in textures browser)? Does this happen on "embedded" textures? May you put these textures into .ytd file manually instead of embedding them into .yft file? Does something change?

Note, textures management in ZModeler has changed and textures loading is now managed by DX11 and your video driver. Depending on your rendering device selection, textures loading can be different. There is an issue with on-chip video device "Intel (r) UHD Graphics" series that does not manage some DDS textures properly and this might cause problems on exported models.
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