Dials only showing up when looking away right/left but not visible when looking straight.
Dials only showing up when looking away right/left but not visible when looking straight.
Does anybody know what's causing this? Been trying to look for the problem on the shaders for like 2 hours now
Re: Dials only showing up when looking away right/left but not visible when looking straight.
Unfortunately, I have never seen an error reported like that, so I can't give any specific advise.
I would try different shader and/or different texture assignment to find out whether issue is related to shader or to a specific texture it uses. Also, move dials object out of it's place to a clearly-visible area (e.g. next to windscreen). This might help to understand it better what is going on (does it become transparent or fades to black). when you look straight to an object, a specular highlight might appear, make be SPECMAP texture causing problems too.
I would try different shader and/or different texture assignment to find out whether issue is related to shader or to a specific texture it uses. Also, move dials object out of it's place to a clearly-visible area (e.g. next to windscreen). This might help to understand it better what is going on (does it become transparent or fades to black). when you look straight to an object, a specular highlight might appear, make be SPECMAP texture causing problems too.
Re: Dials only showing up when looking away right/left but not visible when looking straight.
It fades then turns transparent its just gone when character looks straight on first person viewOleg wrote: ↑Fri Apr 21, 2023 5:05 am Unfortunately, I have never seen an error reported like that, so I can't give any specific advise.
I would try different shader and/or different texture assignment to find out whether issue is related to shader or to a specific texture it uses. Also, move dials object out of it's place to a clearly-visible area (e.g. next to windscreen). This might help to understand it better what is going on (does it become transparent or fades to black). when you look straight to an object, a specular highlight might appear, make be SPECMAP texture causing problems too.
Re: Dials only showing up when looking away right/left but not visible when looking straight.
and as I have specified above, I haven't ever seen anything like that, so I can't give any advice apart the one I've written earlier.