drawing chains?

SCS Software ATS and ETS2 editing using ZModeler3 filter. Models, Materials, Animation.

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EddieYantz
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drawing chains?

Post by EddieYantz »

Will someone please point me to tutorial(s) on how to draw chains (e.g., cargo tie-downs)?

thanks
Eddie
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Oleg
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Re: drawing chains?

Post by Oleg »

may be made them out of chain links? the link could be created, probably, from a torus object.
EddieYantz
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Re: drawing chains?

Post by EddieYantz »

thanks, but I suspect a much easier method exists. Chains are ubiquitous on ATTS/ETS2 lowboy cargo; I cringe to think building them link by link is the best way. I'm hoping for a bones/skeleton method.
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Oleg
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Re: drawing chains?

Post by Oleg »

ohh, may be I'm not getting what chains are you talking about... are these chains animated with physics?
EddieYantz
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Re: drawing chains?

Post by EddieYantz »

not animated; static tie-downs for cargo

https://drive.google.com/file/d/1rWmuez ... share_link
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Oleg
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Re: drawing chains?

Post by Oleg »

I would grab them from existing model, that's the easiest way I think. :oops:
EddieYantz
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Re: drawing chains?

Post by EddieYantz »

I've tried that; it's a pain because every chain must be manipulated in 3D space, which takes forever. the ratchets and hooks on each chain are separate, so they must be 3D placed, too, which understand. I am hoping to draw a 3D path for the chain then map textures. tie-downs can also be straps (like seat belts).
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