I have a big problem with export of the manipulated original TDU 1 AC Cobra 289.
I merged a new chrome material into, and the looking is great. Of course there is no smooth surface looking ingame, because of missing bumpmap and alpha. All polygons are visible.
When using the original material HROME_W for example on the bumpers, they are always dark grey/black ingame.
What am I doing wrong? Any help is very appreciated. Thank you.
Zmodeler2 file: https://www.pixazur.com/AC_289-5.z3d
Car files: https://www.pixazur.com/AC_289.zip
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