ZModeler v2.2.6 (08 November 2011)
Moderator: Oleg
Re: ZModeler v2.2.6 (08 November 2011)
Yea, it don't works to me, but i have installed Zmodeler 2.2.1 since i neded repack some cars from nfs carbon and it works awesome without any problem.
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Re: ZModeler v2.2.6 (08 November 2011)
THIS DOES NOT WORK
Re: ZModeler v2.2.6 (08 November 2011)
Does this solve the problem:bnutter183 wrote:THIS DOES NOT WORK
http://forum.zmodeler2.com/viewtopic.ph ... =25#p31372
?
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Re: ZModeler v2.2.6 (08 November 2011)
Oleg, there is something wrong with Zmodeler 2.26 (983). When you export your model to NFS Shift 1 pc, the game crashes...Yet when i used Zmodeler 2.24 (983) this version of Zmodeler exports the model correctly...As well as Zmodeler 2.25 Oleg...
Re: ZModeler v2.2.6 (08 November 2011)
did you tried to compare files (those exported with 225 and 226)? are they the same or there are different? at least different in size.
If i'm not mistaken, I did nothing in shift filter.
If i'm not mistaken, I did nothing in shift filter.
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Re: ZModeler v2.2.6 (08 November 2011)
They are the same size, Oleg...
Oleg, can you tell in what order do i need to install the libraries....
Oleg, can you tell in what order do i need to install the libraries....
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Re: ZModeler v2.2.6 (08 November 2011)
this would be of great help.El1iP3S01D wrote:They are the same size, Oleg...
Oleg, can you tell in what order do i need to install the libraries....
And while I installed everything and still has not solved the problem APPCRASH.
Re: ZModeler v2.2.6 (08 November 2011)
there is no specific order on installing additional libraries. You just need to get the proper set of specific versions in a final.
You should preferable try the attached set from this post:
http://forum.zmodeler2.com/viewtopic.ph ... =25#p31372
This is a set of libraries that my latest version is starting with. Just put them into the same folder as zmodeler2.
Concerning AppCrash, it's no way related to additional libraries. It's solely the scene issue that you have a crash on. In rare cases this could be caused by missing "Textures Service" module (missing "Textures" rollup in materials editor).
You should preferable try the attached set from this post:
http://forum.zmodeler2.com/viewtopic.ph ... =25#p31372
This is a set of libraries that my latest version is starting with. Just put them into the same folder as zmodeler2.
Concerning AppCrash, it's no way related to additional libraries. It's solely the scene issue that you have a crash on. In rare cases this could be caused by missing "Textures Service" module (missing "Textures" rollup in materials editor).
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Re: ZModeler v2.2.6 (08 November 2011)
and how would the solution to this problem?Oleg wrote:there is no specific order on installing additional libraries. You just need to get the proper set of specific versions in a final.
You should preferable try the attached set from this post:
http://forum.zmodeler2.com/viewtopic.ph ... =25#p31372
This is a set of libraries that my latest version is starting with. Just put them into the same folder as zmodeler2.
Concerning AppCrash, it's no way related to additional libraries. It's solely the scene issue that you have a crash on. In rare cases this could be caused by missing "Textures Service" module (missing "Textures" rollup in materials editor).
Have tried several versions, and still the same error, I'm thinking of formatting.
Re: ZModeler v2.2.6 (08 November 2011)
I can not suggest solution until you provide extended info on the questions I've asked before, rafaprebianca. does zm export any other format? does it export blank/empty scene? does it export your scene with other export settings in "File\Export" dialog box? does it export when you delete most of the objects from scene?rafaprebianca wrote:Have tried several versions, and still the same error.
"App crash" means just "something has failed after your last action" (probably after clicking Export). I can't find this "something" until I get more specific info.
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Re: ZModeler v2.2.6 (08 November 2011)
Starting when I open zmod it does not load the profile with the settings I set, it loads the default.Oleg wrote:I can not suggest solution until you provide extended info on the questions I've asked before, rafaprebianca. does zm export any other format? does it export blank/empty scene? does it export your scene with other export settings in "File\Export" dialog box? does it export when you delete most of the objects from scene?rafaprebianca wrote:Have tried several versions, and still the same error.
"App crash" means just "something has failed after your last action" (probably after clicking Export). I can't find this "something" until I get more specific info.
3ds: export
gtaiv: crash
others: I have no reference model for testing.
exports blank 0kb file.
Re: ZModeler v2.2.6 (08 November 2011)
Options\Settings\Plugins\Manager.
Expand the full view so you can see the whole list and make a screenshot. then post it here.
Expand the full view so you can see the whole list and make a screenshot. then post it here.
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Re: ZModeler v2.2.6 (08 November 2011)
Oleg wrote:Options\Settings\Plugins\Manager.
Expand the full view so you can see the whole list and make a screenshot. then post it here.
Re: ZModeler v2.2.6 (08 November 2011)
does zmodeler export "GTA Example model"? (I mean the schafter.wft model from "GTA Example Pack" ?
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Re: ZModeler v2.2.6 (08 November 2011)
Yes, export, and when I close the program it crashes, APPCRASH.Oleg wrote:does zmodeler export "GTA Example model"? (I mean the schafter.wft model from "GTA Example Pack" ?
Re: ZModeler v2.2.6 (08 November 2011)
... there could be lots of reason to crash on exit, I'll not bother with them since ZM3 is under development and it's start/close routines are different. I'll try to put my effort to make it working fine on win7 too.
concerning the crash on export of your scene, I suspect that something is wrong with either object(s) or material(s). ZModeler might be fine to messed object/material, but it might be crytical when exporting. You can send me your .z3d file so I could check it up here, but in general I gave your some guide steps already (delete objects and/or assign color material onto meshes) to locate a problem.
concerning the crash on export of your scene, I suspect that something is wrong with either object(s) or material(s). ZModeler might be fine to messed object/material, but it might be crytical when exporting. You can send me your .z3d file so I could check it up here, but in general I gave your some guide steps already (delete objects and/or assign color material onto meshes) to locate a problem.
Re: ZModeler v2.2.6 (08 November 2011)
Oleg, could you re-upload zmodeler 2.2.6 build 992? I couldn't find any clean/unregistered version of it on the net.
Re: ZModeler v2.2.6 (08 November 2011)
Go to the Zmodeler homepage and click "download".
Re: ZModeler v2.2.6 (08 November 2011)
[quote="Reinhard"]Go to the Zmodeler homepage and click "download".[/quote]
Zmodeler 2.2.6 [b]build 992[/b]
Zmodeler 2.2.6 [b]build 992[/b]
Re: ZModeler v2.2.6 (08 November 2011)
As far as I see in updates database, build 993 includes only "User-defined options Edit/Delete bugfix" against build 992. There are no other changes in ZModeler itself. There could be other changes in other modules of cause.
In general, If you can't start ZModeler 2.2.6, then it's no matter whether you try build 992 or 993, they both have excatly the same requirements.
If you like to, you can try version 2.2.5:
http://www.zmodeler2.com/files/zmodeler225.zip
In general, If you can't start ZModeler 2.2.6, then it's no matter whether you try build 992 or 993, they both have excatly the same requirements.
If you like to, you can try version 2.2.5:
http://www.zmodeler2.com/files/zmodeler225.zip
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Re: ZModeler v2.2.6 (08 November 2011)
Oleg, I found an older version 2.2.2, this works without problems, I'll stick with it for now.Oleg wrote: ... there could be lots of reason to crash on exit, I'll not bother with them since ZM3 is under development and it's start/close routines are different. I'll try to put my effort to make it working fine on win7 too.
concerning the crash on export of your scene, I suspect that something is wrong with either object(s) or material(s). ZModeler might be fine to messed object/material, but it might be crytical when exporting. You can send me your .z3d file so I could check it up here, but in general I gave your some guide steps already (delete objects and/or assign color material onto meshes) to locate a problem.
Re: ZModeler v2.2.6 (08 November 2011)
You can try other newer versions too:
http://www.zmodeler2.com/files/zmodeler223.zip
http://www.zmodeler2.com/files/zmodeler224.zip
http://www.zmodeler2.com/files/zmodeler225.zip
just to make sure you run the latest possible in your case.
http://www.zmodeler2.com/files/zmodeler223.zip
http://www.zmodeler2.com/files/zmodeler224.zip
http://www.zmodeler2.com/files/zmodeler225.zip
just to make sure you run the latest possible in your case.
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Re: ZModeler v2.2.6 (08 November 2011)
Hi, Oleg! I have a problem with Zmodeler. My toolbar alignment doesn't save. I set them in a straight line but the tool-bars look like this with every zmod start up, sometimes they are more apart - http://www.bildites.lv/images/faq8ck09l9bu3p9ic1m.png
I have no idea what could be the problem :(
I have no idea what could be the problem :(
Re: ZModeler v2.2.6 (08 November 2011)
it will be ok in zmodeler3.