3ds max to zmodeler 2

ZModeler2-related discussion. General questions, howto, etc.

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KaduCS
Posts: 3
Joined: Sat Mar 25, 2017 8:40 am

3ds max to zmodeler 2

Post by KaduCS »

Hello, i have created a 3ds model in 3ds max but i can't export's well to zmodeler 2, see pictures below.
https://imgur.com/RkR0ccS
https://imgur.com/3fbp9Bg
https://imgur.com/eBB5AhG
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Oleg
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Re: 3ds max to zmodeler 2

Post by Oleg »

I guess ".3ds" is your choice. it is preferable to observe the scene in "Perspective" viewport, so you can see the wireframe of geometry (hold Alt key to rotate viewport).

some objects might appear flipped inside out; use Modify\Flip tool to fix it.

it is advised to reset X-Form in 3dsMax on all objects before you export.

When using "Wavefront .obj" file it is advised to split object by groups (an option on import in ZModeler), so you don't get all objects merged into single geometry. Alternatively, export your bus from 3dsMax as a set of .obj files, one part in one file.
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