RGB Animations
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- Posts: 2
- Joined: Mon Oct 03, 2022 5:49 am
RGB Animations
Edited a 2020 charger hellcat and added rgb led strips on the headlights and only the right side works. If I make a dummy and mirror it then only the left works. Someone please help me with this I've been working on it for about 3 days and stuck on this.
Re: RGB Animations
vehicle_track and vehicle_track2 (and their emissive versions) work on the left side of the vehicle by default. This requires some settings in vehicle metadata file that I don't know of. For example, if you put this .yft file instead of ANY original vehicle that has vehicle_track/track2/track2_emissive shader working natively, your model will have correct animation on both sides instantly.
If your approach with Copy/Mirror gives an effect, I advise to make two objects (use two extras or two misc objects) - one for the left side and another for the right side (with mirrored dummy).
Another solution was given for engine timing belt animation guide. I'll post a link once I find the video...
If your approach with Copy/Mirror gives an effect, I advise to make two objects (use two extras or two misc objects) - one for the left side and another for the right side (with mirrored dummy).
Another solution was given for engine timing belt animation guide. I'll post a link once I find the video...
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- Posts: 2
- Joined: Mon Oct 03, 2022 5:49 am
Re: RGB Animations
I've gotten it figured out wish there was a way to make the animation not speed up apon drive the vehicle.