Hey!
I've made some 3D props in Cinema 4D, exported those as .obj and imported them in Zmod.
I textured the props in Zmod and created collisions in Zmod.
Whenever I export the model(s), everything goes well, untill I load them in the game, then the shadows get all messed up and moving if the character is moving.
It seems like it is processing double shadows and one of them is moving is the player is moving. Please check this video:
https://gyazo.com/563760bb0bd454a29e38b5c1b93072f5
I assume this is some sort of a setting or checkbox I missed, anyone have any clue?!
Thanks in advance
Moving shadows on YDR props
Re: Moving shadows on YDR props
the .ydr file should be exported with "Skeletal" turned off.
Re: Moving shadows on YDR props
Thanks Oleg! You're a legend!