GTA_FUR

GTA:V Modding with ZModeler3 discussion.
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quechus13
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Joined: Tue Feb 16, 2010 11:46 am
Location: San Andreas

GTA_FUR

Post by quechus13 »

Has PED_FUR been implemented yet?
I've noticed Zmodeler 3 has some shaders that haven't been implemented such as gta_glass shaders (not veh_glass).
If so what info do you need to implement shaders
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Oleg
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Re: GTA_FUR

Post by Oleg »

in most of cases, an original model location (in rpf file), perfectly the model that I can spawn in game to see changes (or teleport to, if this is a landscape fragment).
quechus13
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Posts: 149
Joined: Tue Feb 16, 2010 11:46 am
Location: San Andreas

Re: GTA_FUR

Post by quechus13 »

Okay so this is the pug dog in-game that has a gta_fur shader to it and creates a fur like texture around the model, located here:
Grand Theft Auto V\mods\x64e.rpf\models\cdimages\componentpeds_a_c.rpf\
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a_c_pug.rar
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