export error

GTA:V Modding with ZModeler3 discussion.
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Oleg
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Re: export error

Post by Oleg »

collisions got bugged upon recreating the file. you can try to fix it with double-collision method. search for the guide, it was posted several times.

in short: collision object should be dismissed, cloned, set with no "deformation" option on vertices format, then grouped with original and converted back to COL compound.

P.S. when you "change nothing" on a model, it does not mean you should get exactly the same model file on export. ZModeler re-creates model file from zero up using data in scene. It could create some components of YFT file in a different manner than original model had, so you get a completely new YFT file on export. It happens some features are not retained perfectly and could be bugged. :(
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