strange shadow

GTA:V Modding with ZModeler3 discussion.
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Breezy
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Joined: Mon May 17, 2021 10:41 pm

strange shadow

Post by Breezy »

i created this model with zodeler 3 but when i put it on gta 5 it has a weird black color shade Image
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Oleg
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Re: strange shadow

Post by Oleg »

normals/tangents is incorrect there (surface\normals\calculate).

bad UV mapping of polygons caused incorrect tangents computation; as a result bump-mapping generates bad shading. try re-creating UV mapping with EditUV tool for the spine and test in game whether newly-created UV mapping make any difference or not.
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