How to rig vehicle soft top with animation

GTA:V Modding with ZModeler3 discussion.
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Danix.93
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How to rig vehicle soft top with animation

Post by Danix.93 »

Hello, how can I rig the various soft top parts of a convertible car to make them move without being detached?
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Oleg
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Re: How to rig vehicle soft top with animation

Post by Oleg »

The model should be import with "Slice to parts" turned off. Once you do this, the model will be loaded as single .mesh object rigged to a skeleton, parts will not get detached.
Danix.93
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Re: How to rig vehicle soft top with animation

Post by Danix.93 »

Ok, and then what I should do?
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Oleg
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Re: How to rig vehicle soft top with animation

Post by Oleg »

then assign weight of bones onto the mesh. note, vehicle can have only one bone affection on a vertex, so can't soft-rig with multiple bones. Bones assignment can be found in peds rigging videos. In general, you should set bone as a "Current bone" and use Rigging\Influence\Paint tool on vertices to assign this bone onto desired vertices.
Danix.93
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Joined: Thu May 11, 2017 3:16 am

Re: How to rig vehicle soft top with animation

Post by Danix.93 »

Ok, thank you, i'll try!
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