I have a doubt,
I was editing a car model, and every time it looks like this.
I searched and didn't find an answer...
if anyone can help I would be grateful.
Texture bug tires
Re: Texture bug tires
When you edit a vehicle, you have to update both "model_hi.yft" and "model.yft" files. Hierarchy in both files have to match explicitly. It is strongly advised to export both models from the same scene/z3d file. There are export options to generate model_hi and model.yft files like "Export highest LOD only" (for model_hi.yft) and "Export all but highest" (to export model.yft).
In some cases when there are no LODs for geometries, users export model.yft file in "Export all LODs" mode, then create a copy of .yft file as model_hi.yft.
and once again: mind to update both files (model.yft and model_hi.yft) in game when you make changes.
In some cases when there are no LODs for geometries, users export model.yft file in "Export all LODs" mode, then create a copy of .yft file as model_hi.yft.
and once again: mind to update both files (model.yft and model_hi.yft) in game when you make changes.