Low file weight after exporting a low-poly model

GTA:V Modding with ZModeler3 discussion.
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Chipchilinka12
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Joined: Sun Apr 11, 2021 3:19 am

Low file weight after exporting a low-poly model

Post by Chipchilinka12 »

Low file weight after exporting a low-poly model

Exported highest lod only. Hierarchy elements: 64. Collision elements: 19. Materials used: 30. Embedded textures: 0.
Exported all lods except the highest. Hierarchy elements: 64. Collision elements: 19. Materials used: 0. Embedded textures: 0.

What could be the problem?

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Oleg
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Re: Low file weight after exporting a low-poly model

Post by Oleg »

your scene had no L1 geometries, only L0. An export to brz13.yft file with "Autodetect" LODs export mode and your scene containing brz13_hi root node produced a scenario when L0 geometries were ignored and L1, L2, L3 were exported. If your scene had no them, you will get a small file that contains hierarchy only (that is why you see "Hierarchy elements: 64, Materials used: 0".

In most of cases, when you have no L1 geometries modelled, you should export scene in "All LODs" mode.
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