Ubisoft Disrupt™-driven games modding
- Posts: 17
- Joined: Wed Dec 18, 2019 3:30 pm
Seems like certain meshes error out like this on import:
Code: Select all
Unknown type in Hierarchy part #3 : 15 file:watchdogsskeleton.cpp line:252
Are you going to fix it some time? I'd like to rip and/or mod certain characters and/or vehicles from the game.
- Site Admin
- Posts: 12256
- Joined: Fri Feb 06, 2004 3:54 am
Any research on WatchDogs model file format has been abandoned. The particular error indicates an unexpected (unknown to the moment of development) object type found in a hierarchy. Likely to be a non-bone extension like some specific physics bone, link or something I have not met in peds or vehicles I used to test.
I remind most of ped/player models were able to read (CHAR*** folders). And I've used just few vehicles in my test (muscle03 and one more).