his is now the next Shader dosen't working after export:
Original SCS:
Code: Select all
material : "eut2.leaves.rfx" {
texture[0] : "/model/vegetation/grass/grass_green.tobj"
texture_name[0] : "texture_base"
texture[1] : "/model/vegetation/grass/grass_nm_mask.tobj"
texture_name[1] : "texture_mask"
add_ambient : 0
aux[0] : 0
aux[1] : { 0 , 1 , 0 }
diffuse : { 0.379044 , 0.389176 , 0.326081 }
shininess : 4
specular : { 0 , 0 , 0 }
queue_bias : 1
}
Code: Select all
material : "eut2.leaves.rfx" {
texture[0] : "/model/vegetation/grass/grass_green.tobj"
texture_name[0] : "texture_base"
diffuse : { 0.376471 , 0.388235 , 0.32549 }
specular : { 0 , 0 , 0 }
shininess : 4
add_ambient : 0
aux[0] : { 1 , 1 , 1 , 0 }
aux[1] : { 0 , 1 , 0 , 0 }
}