Hello oleg, I hope you are well,
I have this doubt
In the following video I show this truck made with blendr, it has a lightmask in the rear lights with two functions, brake and turn signal in the same piece... I have seen several tutorials and read about the lightmask and I have only understood that one can function, I generally place it as positional and the other function I perform with nodes, but I would like to know if it is possible to configure blender to have more lightmask functions, because in the video it can be seen that it has a brake and directional.
https://www.mediafire.com/file/5t7xwfa9 ... 7.mp4/file
How to make two functions in the lightmask?
Moderator: Oleg
Re: How to make two functions in the lightmask?
just look at this site: https://modding.scssoft.com/wiki/Docume ... amp_system
when you turn on the lights, red positional will appear.
when you brake, red color will appear and when you turn on blinker, it glows red, but how does it work? well simple.
blinker uses red channel while brake uses green channel. so you have to paint your lightmask yellow.
for example import the truck dlc_international_9900i and import any chassis file in /vehicle/truck/intnational_9900i/chassis
when you turn on the lights, red positional will appear.
when you brake, red color will appear and when you turn on blinker, it glows red, but how does it work? well simple.
blinker uses red channel while brake uses green channel. so you have to paint your lightmask yellow.
for example import the truck dlc_international_9900i and import any chassis file in /vehicle/truck/intnational_9900i/chassis
Re: How to make two functions in the lightmask?
Ok basically what you are telling me is to make a mixture between the colors that use the correct light mask?
Re: How to make two functions in the lightmask?
that's right