Hi Oleg,
I noticed that the Z-Mod no longer wants to import FBX files correctly.
After import:
FBX Import notworking
Moderator: Oleg
FBX Import notworking
Greetings
Harald
My System: PC Windows 11
Harald
My System: PC Windows 11
Re: FBX Import notworking
how does original model look like?
is this the same model you were able to import earlier with no issue? or it's a newly created .fbx file that you have problem with? (Just to be sure I need to look for the cause in ZModeler rather than in settings of the scene export in another tool that created this .fbx)
is this the same model you were able to import earlier with no issue? or it's a newly created .fbx file that you have problem with? (Just to be sure I need to look for the cause in ZModeler rather than in settings of the scene export in another tool that created this .fbx)
Re: FBX Import notworking
may you show this model in another application, so I can see what exactly is wrong upon import into ZModeler?
Re: FBX Import notworking
this file is in text mode that I'm not sure is natively a correct one. The model is loaded by FBX native library and it drops object location data. I assume something is wrong with the file itself, so original FBX library does not like the file. This is not something I can change or bypass in ZModeler's import/export code as FBX are handled by FBX library from Autodesk.
Other than that, I was unable to import this file into Blender to find out whether the file is good or not.
Other than that, I was unable to import this file into Blender to find out whether the file is good or not.
Re: FBX Import notworking
I have already found that out in the meantime.
Greetings
Harald
My System: PC Windows 11
Harald
My System: PC Windows 11