Hello Oleg,
Z-mod 3 does not import animation from Interior properly anymore.
It does not set IDs in the root directory anymore
Interior Animation not working after export!
Moderator: Oleg
Interior Animation not working after export!
Greetings
Harald
My System: PC Windows 11
Harald
My System: PC Windows 11
Re: Interior Animation not working after export!
will try to check it in upcoming days. I have another task to finish before I could switch to this issue.
Re: Interior Animation not working after export!
Hi,
Sorry for delay.
Get an update.
The interior model has a dummy node attached to animated hierarchy. This causes a geometry and dummies to be rearranged in hierarchy of ZModeler into a group-branch. The animation/skeleton was assigned onto the branch-group instead of the geometry object itself, so bones assignment on geometry was not properly handled on export, as the geometry object got no matching skeleton bind.
Sorry for delay.
Get an update.
The interior model has a dummy node attached to animated hierarchy. This causes a geometry and dummies to be rearranged in hierarchy of ZModeler into a group-branch. The animation/skeleton was assigned onto the branch-group instead of the geometry object itself, so bones assignment on geometry was not properly handled on export, as the geometry object got no matching skeleton bind.