problem manual uv3

SCS Software ATS and ETS2 editing using ZModeler3 filter. Models, Materials, Animation.

Moderator: Oleg

Post Reply
User avatar
yandry
Posts: 87
Joined: Wed Oct 21, 2020 4:43 pm

problem manual uv3

Post by yandry »

It happens to me every time I have no idea I modify it I put manual v2 for the paintings I export it and then when importing again to verify this in manual v3 I do not understand any suggestion thanks I know that annoying every time but these tips help many

https://ibb.co/RDjmTPn
User avatar
Oleg
Site Admin
Posts: 14045
Joined: Fri Feb 06, 2004 3:54 am
Contact:

Re: problem manual uv3

Post by Oleg »

When you export material with paint variations, only "DETAIL2" texture can differ from one material to another. Thus, all materials are generated identical to the first variant using the same setup. Other variations will have different texture in texture_paintjob entry of .mat file.

ZModeler generates material file with ".altuv" material suffix to when you have DETAIL2 using "Manual UV#3". When you re-import a model, availability of .altuv in material file will cause DETAIL2 texture to use Manual UV#3.
Post Reply