Search found 274 matches

by Harald-RS
Thu Mar 02, 2023 9:24 am
Forum: ATS and ETS2 by SCS Software
Topic: Was meant fs_device_open() called with invalid path
Replies: 6
Views: 5032

Re: Was meant fs_device_open() called with invalid path

Were are found the Problem the Anim.pmg was missing.
by Harald-RS
Thu Mar 02, 2023 5:51 am
Forum: ATS and ETS2 by SCS Software
Topic: Was meant fs_device_open() called with invalid path
Replies: 6
Views: 5032

Re: Was meant fs_device_open() called with invalid path

Dotec found other Errors on my Truckmodel: <ERROR> [fs] fs_device_open() called with invalid path '' (expected absolute path, starting with slash). <ERROR> [resource_task] Can not open '' <ERROR> [fs] fs_device_open() called with invalid path '.pmg' (expected absolute path, starting with slash). <ER...
by Harald-RS
Wed Mar 01, 2023 1:35 pm
Forum: ATS and ETS2 by SCS Software
Topic: Was meant fs_device_open() called with invalid path
Replies: 6
Views: 5032

Re: Was meant fs_device_open() called with invalid path

I had already thought of that, so I asked again in the SCS Forum.

Here are the Post: https://forum.scssoft.com/viewtopic.php ... 4#p1793584

Edit:

I just heard from someone that it's the UV mapping.

Would it not be possible for Z-Mod to automatically create the UV1 mapping if none is available?
by Harald-RS
Wed Mar 01, 2023 12:14 pm
Forum: ATS and ETS2 by SCS Software
Topic: Was meant fs_device_open() called with invalid path
Replies: 6
Views: 5032

Was meant fs_device_open() called with invalid path

What is the reason for this error? I have looked through everything in my mod. According to the SCS forum, it should be the skin / colour. 00:00:21.353 : <ERROR> [fs] fs_device_open() called with invalid path '' (expected absolute path, starting with slash). 00:00:21.353 : <ERROR> [ld] Failed to ope...
by Harald-RS
Sat Feb 18, 2023 7:55 am
Forum: ATS and ETS2 by SCS Software
Topic: New Option - Editable dimensions
Replies: 6
Views: 1707

Re: New Option - Editable dimensions

SCS use Meter
Screenshot 2023-02-18 185705.png
If I could edit that it wouldn't be bad.

Because these are the original sizes that are in reality.
by Harald-RS
Sat Feb 18, 2023 6:03 am
Forum: ATS and ETS2 by SCS Software
Topic: New Option - Editable dimensions
Replies: 6
Views: 1707

New Option - Editable dimensions

I wish it were possible to enter the real sizes in the Z-Mod.

So that you also have the right size for a 1:1 map.
by Harald-RS
Mon Feb 13, 2023 3:32 am
Forum: ATS and ETS2 by SCS Software
Topic: Erro in Export model tree
Replies: 20
Views: 4386

Re: Erro in Export model tree

Not only in the model set to 3, but also in the material.

And then create the mapping from UV2 to UV3 as well.
by Harald-RS
Mon Feb 13, 2023 2:29 am
Forum: ATS and ETS2 by SCS Software
Topic: Erro in Export model tree
Replies: 20
Views: 4386

Re: Erro in Export model tree

When exporting painted parts, you must make sure that you set it to UV3.
by Harald-RS
Sun Feb 12, 2023 9:57 pm
Forum: ATS and ETS2 by SCS Software
Topic: Automat functtion - New Look Variants
Replies: 16
Views: 3806

Re: Automat functtion - New Look Variants

So again for the borrow, if I understood you correctly. So I take the Mat where the assignments for the different Looks "so the main Mat" the folder /automat/xy just leave them out but assigned to the 3D model. Then I add the new look but leave the other variants inside and export the whol...
by Harald-RS
Sun Feb 12, 2023 8:55 am
Forum: ATS and ETS2 by SCS Software
Topic: Automat functtion - New Look Variants
Replies: 16
Views: 3806

Re: Automat functtion - New Look Variants

That's exactly what I said, if I already have a material file for a component and then I want to add more looks for it, then this error occurs. Unless I take away the automat/xy from the main material, then it creates completely new materials for the main material and the existing looks. Normally Z-...
by Harald-RS
Sun Feb 12, 2023 8:08 am
Forum: ATS and ETS2 by SCS Software
Topic: Automat functtion - New Look Variants
Replies: 16
Views: 3806

Re: Automat functtion - New Look Variants

No it's working.

Only working if there are no materials inside at all.

Then Z-Mod creates completely new variants.
by Harald-RS
Sun Feb 12, 2023 7:48 am
Forum: ATS and ETS2 by SCS Software
Topic: Automat functtion - New Look Variants
Replies: 16
Views: 3806

Re: Automat functtion - New Look Variants

You understand that the new variant is created but with the name of the main mat and then with the addition: _Test.
by Harald-RS
Sun Feb 12, 2023 7:03 am
Forum: ATS and ETS2 by SCS Software
Topic: Automat functtion - New Look Variants
Replies: 16
Views: 3806

Re: Automat functtion - New Look Variants

Picture 1: Z-Mod3_automat_function_pic_1.PNG Pictures 2: Z-Mod3_automat_function_pic_2.PNG Pictures 3: Z-Mod3_automat_function_pic_3_new_look.PNG Pictures 4: Z-Mod3_automat_function_pic_4_new_look.PNG After Export was the new Look Variant Name: a9d7a815f2965bba_test.mat The new Look dosen't have a o...
by Harald-RS
Sun Feb 12, 2023 2:43 am
Forum: ATS and ETS2 by SCS Software
Topic: Automat functtion - New Look Variants
Replies: 16
Views: 3806

Automat functtion - New Look Variants

Hello Oleg,

Is it somehow possible that the Z-Mod, if you use the Automat function and you want to add colour variants afterwards, that it creates one for this colour anyway?

And not use the main mat name and then write the colour e.g. lilaplas blue behind it.
by Harald-RS
Sat Jan 07, 2023 9:51 pm
Forum: ZModeler3 General discussion
Topic: Z-Mod 3 has been detected as a virus by Windows 11
Replies: 1
Views: 2249

Z-Mod 3 has been detected as a virus by Windows 11

Hello Oleg,
I don't know if you know that Z-Mod 3 has been detected as a virus by Windows 11 for a long time.

Windows 11 Defener then wants to delete or quarantine Z-Mod 3 and report it.

But I have manually set it to ignore.
by Harald-RS
Fri Jan 06, 2023 9:44 am
Forum: ATS and ETS2 by SCS Software
Topic: help problem shiny object divided
Replies: 11
Views: 3387

Re: help problem shiny object divided

Your vehicle reflection is too high set it to 19
by Harald-RS
Thu Dec 01, 2022 11:18 am
Forum: ATS and ETS2 by SCS Software
Topic: Z-Mod Color = Diffuse Color
Replies: 1
Views: 975

Z-Mod Color = Diffuse Color

Hi Oleg,

What color is

Z-Mod Color 112 | 13 | 13 in diffuse Color in the mat File?
by Harald-RS
Mon Oct 03, 2022 10:13 am
Forum: ATS and ETS2 by SCS Software
Topic: Z-Mod Features for Path
Replies: 1
Views: 859

Z-Mod Features for Path

Hello Oleg,
I would like to have a function feature for the Z-Mod 3 or higher.

Would it not be possible that in the Z3D file or in a database the mod folder path to the part is stored.
by Harald-RS
Mon Sep 26, 2022 6:13 am
Forum: ATS and ETS2 by SCS Software
Topic: ETS2 Prefabs editing guide from ETS2 Forum
Replies: 12
Views: 3565

Re: ETS2 Prefabs editing guide from ETS2 Forum

Image

Only I can't find these settings.

How can I select the individual nodes.
by Harald-RS
Sun Sep 25, 2022 2:29 am
Forum: ATS and ETS2 by SCS Software
Topic: Texture Reflection
Replies: 5
Views: 1252

Re: Texture Reflection

Change by Detail and Spec

from Warp to Clamp
by Harald-RS
Sun Sep 25, 2022 1:14 am
Forum: ATS and ETS2 by SCS Software
Topic: ETS2 Prefabs editing guide from ETS2 Forum
Replies: 12
Views: 3565

Re: ETS2 Prefabs editing guide from ETS2 Forum

But I can't find anywhere the option where you can select the SCS compatibility in the new Z-Mod.

Image
by Harald-RS
Sun Sep 18, 2022 12:21 am
Forum: ATS and ETS2 by SCS Software
Topic: Truck Rearbumper with Lights
Replies: 7
Views: 1728

Re: Truck Rearbumper with Lights

Oleg, it must be set to UV3.

Otherwise it will not work for metallic coatings.
by Harald-RS
Sat Sep 17, 2022 11:46 pm
Forum: ATS and ETS2 by SCS Software
Topic: Truck Rearbumper with Lights
Replies: 7
Views: 1728

Re: Truck Rearbumper with Lights

Hello,

you have to enter the empty.dds there.

This is normally under

/vehicle/truck/upgrade

where you can find it.
by Harald-RS
Sat Aug 27, 2022 12:46 am
Forum: ATS and ETS2 by SCS Software
Topic: Truck Rearbumper with Lights
Replies: 7
Views: 1728

Re: Truck Rearbumper with Lights

You have not the correct UV Channel in your 3D Modell and mat.