Search found 67 matches
- Wed Sep 16, 2015 8:34 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
you not understand why i want select this, i work maybe 5 hours to generate new uv mapper again to my car because this problem http://s5.postimg.org/l9oaskztj/prb_mesh.png after finish and create texture in photoshop, i see this shit prb again look, http://s5.postimg.org/o5fmo1own/uvmpprb.png :x :x ...
- Wed Sep 16, 2015 7:01 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
@Oleg, help fast please, how convert any part in uv mapper to polygons selection in other box (back,front,top)
- Wed Sep 16, 2015 3:16 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
@Oleg, i have problem with color vertex
i create glass and i want color it but show this msg in messaging bar (extra_glass node has no color in vertex format)
how fix it ?
Edited : I fix it, thanks
i create glass and i want color it but show this msg in messaging bar (extra_glass node has no color in vertex format)
how fix it ?
Edited : I fix it, thanks
- Wed Sep 16, 2015 12:46 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
how you fix it ??baba0rum wrote:It was that simple... Got it working thanks!Oleg wrote:@Mister Brooks, looks like you have already messed UV with a previous attempt with "Continuous mesh surface" toggled. Once you did this, re-generating UV with this option toggled off will not solve the problem.
- Tue Sep 15, 2015 2:12 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
i fixed it,
how ?
press vertex and select this points of mesh in uv mapper and up it to beside part, but that is hard
how ?
press vertex and select this points of mesh in uv mapper and up it to beside part, but that is hard
- Tue Sep 15, 2015 5:44 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
@Oleg, i have problem with uv mapping, look
i've disable mesh surface but same
i've disable mesh surface but same
- Mon Sep 14, 2015 9:49 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
thanks i fix itOleg wrote:.
- Mon Sep 14, 2015 1:14 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
@Oleg, i have problem with mirrors, Mirrors work but with bad quality, look screenshot
i tried surface/normals/projects but anything not change in game
i tried surface/normals/projects but anything not change in game
- Sun Sep 13, 2015 8:40 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
thanks i fixed it,Oleg wrote:@Mister Brooks, you need to paint per-vertex alpha on mesh. Search the forum - it have been explained in step by step details.
please how show toolbox in left-side
like this
- Sun Sep 13, 2015 6:11 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
help help, when change tint of glass, all glass change to black, look
i want change tint for glass of doors only, how do it ?
i want change tint for glass of doors only, how do it ?
- Sat Sep 12, 2015 2:04 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
but when edit light value in carvariations.meta all customize of car like change wheels.. not work in game any solution to fix light and work customize in same time ?Oleg wrote:@Mister Brooks, only DLC cars can be edited in concern on light coronas if I'm not mistaken.
- Sat Sep 12, 2015 12:28 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
guys help please, i want edit carcols.meta to fix lights bug but i not find id of adder
id of zentorno is 83, id of massacro is 82 ....
but i not find id of adder, please help me guys i want id of adder
id of zentorno is 83, id of massacro is 82 ....
but i not find id of adder, please help me guys i want id of adder
- Thu Sep 10, 2015 1:50 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
you too have same problem ?Doctorgta wrote:Hi misterbrooks did you ever figure out how to fix this?
this problem It is caused by COL added in top glass to get breakable, so i delete it and change size of COL chassis and camera is back to default
- Thu Sep 10, 2015 1:46 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
guys, how edit ydr files ?
- Mon Sep 07, 2015 2:20 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
@Mister Brooks, no ideas. does AI spawns of your model appears always the same color too?. no, when add my bugatti to carvariations.meta to change color value, always spawn with gray color, and i can't tuningable, but when remove my car from carvariations.meta all work fine but showing lights of ad...
- Mon Sep 07, 2015 1:06 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
Oleg why not answer my question
- Sun Sep 06, 2015 8:23 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
@Oleg or anyone Help me fast please
my bugatti (adder) always spawn with gray color, always need to change color with trainer how change this gray color to other color by default ?? for example red for paint1 and black for paint2
my bugatti (adder) always spawn with gray color, always need to change color with trainer how change this gray color to other color by default ?? for example red for paint1 and black for paint2
- Tue Sep 01, 2015 3:46 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
@Mister Brooks wheel can use only vehicle_tire shader. you can't use vehicle_mesh or vehicle_paint* on a wheel. thanks i fix it but i have last problem with shader of wheels and rims, look https://www.youtube.com/watch?v=z60SOTxrwy0 maybe this problem because the material but i don't know how fix i...
- Mon Aug 31, 2015 11:54 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
i fix my old problem by select rotate and disable rotate geometry in option, but this next my problem (all problems follow me )Oleg wrote:@Mister Brooks,
in zmodeler all right but in game showing only tire, rim is invisible
- Mon Aug 31, 2015 6:00 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
you should flip it too, and then fix the vertex too, Anyway that's a wheel, should be perfect rounded, you just need to rotate it from top view with XY actived, don't mirror it. with polygon and rotate local axes not rotate (y) good, but look other problem, all materials is hidden after rotate :cry...
- Mon Aug 31, 2015 5:33 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
. help guys maybe here origin of my problem. look, my wheel to left and original wheel to right, http://s22.postimg.org/8g5ek1t9d/prb_wheels1.png but when mirror it local axes mirror too http://s22.postimg.org/hmnp7byht/prb_wheels2.png how mirror object only without local axes ? or how mirror local...
- Mon Aug 31, 2015 3:11 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
me too work in this almost a week agobigossi5 wrote:On MY Agera everything work ( RPM Meter too , its cool , no work good - doors and light ) , so pls stop this project mister brooks because i first started it ( 7+ days ago ) .
- Mon Aug 31, 2015 2:05 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
Help me guys fast pleaseMister Brooks wrote:thanks i'll try it,TheAdmiester wrote:.
i have other problem now with wheels
any solution ?
- Sun Aug 30, 2015 6:39 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
thanks i'll try it,TheAdmiester wrote:.
i have other problem now with wheels
any solution ?
- Sat Aug 29, 2015 11:48 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1008976
Re: Report Import/Export bugs here
can take light in other original car and use in my car ? it work or not ?Oleg wrote:@Mister Brooks, these are configured in non-editable script file. vehicle.ymt or something like that.