Search found 245 matches

by Harald-RS
Tue Sep 19, 2023 7:24 pm
Forum: ATS and ETS2 by SCS Software
Topic: ETS2 Prefabs editing guide from ETS2 Forum
Replies: 12
Views: 1578

Re: ETS2 Prefabs editing guide from ETS2 Forum

This is not just about the traffic light profiles but also the traffic rules that are in the Traffic Rule sii as well as vehicle types such as: city buses "city_bus", forklifts "forklift", timber transport "truck_log, etc.
by Harald-RS
Mon Sep 18, 2023 9:41 am
Forum: ATS and ETS2 by SCS Software
Topic: ETS2 Prefabs editing guide from ETS2 Forum
Replies: 12
Views: 1578

Re: ETS2 Prefabs editing guide from ETS2 Forum

It is this file traffic_rules.sii or if you have your own. traffic_rules.example.sii

Look in the download.
by Harald-RS
Mon Sep 18, 2023 6:39 am
Forum: ATS and ETS2 by SCS Software
Topic: Missing shaders
Replies: 4
Views: 236

Re: Missing shaders

Hello Oleg,
There is another new shader from SCS.
Unfortunately this Z-Mod does not support.

The name is: eut2.dif.anim and other combinations
by Harald-RS
Sun Sep 17, 2023 3:17 am
Forum: ATS and ETS2 by SCS Software
Topic: ETS2 Prefabs editing guide from ETS2 Forum
Replies: 12
Views: 1578

Re: ETS2 Prefabs editing guide from ETS2 Forum

Hello Oleg, would it be possible for Z-Mod to access the semaphores / traffic rules profile as it is in the Blender tools. So that you always have all the rules.
by Harald-RS
Wed Aug 30, 2023 11:53 am
Forum: ATS and ETS2 by SCS Software
Topic: Models invisible in ETS2 why?
Replies: 2
Views: 151

Re: Models invisible in ETS2 why?

I've tried everything and the game doesn't show any errors.
by Harald-RS
Wed Aug 30, 2023 6:00 am
Forum: ATS and ETS2 by SCS Software
Topic: Models invisible in ETS2 why?
Replies: 2
Views: 151

Models invisible in ETS2 why?

Hi Oleg,

why is it that some models created in Z-Mod simply remain invisible in ETS2.
by Harald-RS
Mon Aug 07, 2023 11:03 am
Forum: ATS and ETS2 by SCS Software
Topic: Missing textures
Replies: 3
Views: 376

Re: Missing textures

Ok thanks Oleg, do I have to set something now or does Z-Mod do it automatically?
by Harald-RS
Mon Aug 07, 2023 8:25 am
Forum: ATS and ETS2 by SCS Software
Topic: Missing textures
Replies: 3
Views: 376

Missing textures

Hello Oleg,

would it be possible to specify a path in the Z-Modler where the missing textures from ETS are stored with the correct paths?
by Harald-RS
Fri Jul 28, 2023 12:39 pm
Forum: ATS and ETS2 by SCS Software
Topic: SCS compatibility options and user-defined options not showing
Replies: 6
Views: 302

Re: SCS compatibility options and user-defined options not showing

Hi Oleg i send the original file from Blender with PN.
by Harald-RS
Wed Jul 26, 2023 11:43 pm
Forum: ATS and ETS2 by SCS Software
Topic: SCS compatibility options and user-defined options not showing
Replies: 6
Views: 302

Re: SCS compatibility options and user-defined options not showing

Then I don't understand. The tracks were created in Blender in this prefab that I sent you and it worked without any problems. With the settings from the Blendertools, I just wanted to fix the bugs of the building but when importing it destroyed the AI lines of Blender. Just like Blender destroys Z-...
by Harald-RS
Wed Jul 26, 2023 12:46 pm
Forum: ATS and ETS2 by SCS Software
Topic: SCS compatibility options and user-defined options not showing
Replies: 6
Views: 302

Re: SCS compatibility options and user-defined options not showing

Hello Oleg, but there are still some options missing like No Trucks and the option who has the lead and who doesn't.

I sent you my prefab on this and I'm still stuck.
by Harald-RS
Tue Jul 25, 2023 12:45 am
Forum: ATS and ETS2 by SCS Software
Topic: Empty Group by Export?
Replies: 5
Views: 215

Re: Empty Group by Export?

Das Problem war mal wieder der Defender der meinte den Z-Mod zu zerstören.

Jetzt kann ich wieder exportieren.
by Harald-RS
Sun Jul 23, 2023 2:48 pm
Forum: ATS and ETS2 by SCS Software
Topic: Empty Group by Export?
Replies: 5
Views: 215

Re: Empty Group by Export?

It doesn't matter to me whether it's 1.47 or 1.48. 1.47 is a hybrid that supports both systems. Since yesterday's update, my Z-Mod makes this error. If I then make an against in the port, the vehicle looks strange and also has no variants or if I have set the default. It also no longer creates pmc f...
by Harald-RS
Sun Jul 23, 2023 4:46 am
Forum: ATS and ETS2 by SCS Software
Topic: Empty Group by Export?
Replies: 5
Views: 215

Empty Group by Export?

Hello Oleg, why does the Z-modeler show this error for the attachment points since yesterday's update? Empty group "R_bumper" exported. Empty group "Ml1" exported. Empty group "Mirror" exported. Empty group "Ml2" exported. Empty group "R_light" expor...
by Harald-RS
Sat Jul 22, 2023 2:46 pm
Forum: ATS and ETS2 by SCS Software
Topic: Incorrect or incomplete priority - Error
Replies: 3
Views: 155

Re: Incorrect or incomplete priority - Error

No it doesn't it crashes unfortunately.
by Harald-RS
Sat Jul 22, 2023 10:58 am
Forum: ATS and ETS2 by SCS Software
Topic: Importer for Scaleable Vector Graphics
Replies: 4
Views: 618

Re: Importer for Scaleable Vector Graphics

You already know that Z-Mod can do this, you just have to set it to ATS/ETS 1.47 because the new system is already in there.
by Harald-RS
Fri Jul 21, 2023 2:39 pm
Forum: ATS and ETS2 by SCS Software
Topic: Incorrect or incomplete priority - Error
Replies: 3
Views: 155

Incorrect or incomplete priority - Error

Hello Oleg, I'm at a loss and don't know what to do with my Prefab. I always get this error message: Using manual routing on navigation. Can not determine safe radius for intersection at {31.588 0.013 -12.185}. Defaulting to 40.0. Can not determine safe radius for intersection at {54.379 0.013 -1.60...
by Harald-RS
Mon Jul 17, 2023 11:51 pm
Forum: ATS and ETS2 by SCS Software
Topic: Importer for Scaleable Vector Graphics
Replies: 4
Views: 618

Re: Importer for Scaleable Vector Graphics

Why do you say that, I know many modders who use that but have to use Blender.

They draw plans, sketches of objects, and then have them scanned.

Then a 3D model is created automatically.

And if only Oleg can decide that and not you.
by Harald-RS
Sat Jul 01, 2023 8:34 am
Forum: ATS and ETS2 by SCS Software
Topic: Creating fonts with Z-Modler
Replies: 0
Views: 270

Creating fonts with Z-Modler

Hi Oleg,
Z-Mod has a function where you can type a text with a simple keyboard input and it will be automatically created as a 3D font with the font you choose.
by Harald-RS
Mon Jun 26, 2023 3:44 am
Forum: ATS and ETS2 by SCS Software
Topic: ATS 1.47 Failed to load texture
Replies: 12
Views: 576

Re: ATS 1.47 Failed to load texture

Hi Oleg, SCS change to DX12
by Harald-RS
Sun Jun 25, 2023 11:25 pm
Forum: ATS and ETS2 by SCS Software
Topic: ATS 1.47 Failed to load texture
Replies: 12
Views: 576

Re: ATS 1.47 Failed to load texture

Oleg the problem is that with this tobj the z-modler reads are the same as with the vehicle_reflection.

There are several DDS files in the tobj.
by Harald-RS
Sat Jun 24, 2023 7:42 am
Forum: ATS and ETS2 by SCS Software
Topic: ATS 1.47 Failed to load texture
Replies: 12
Views: 576

Re: ATS 1.47 Failed to load texture

Ich schreib Dir mal in Deutsch, diese Format der DDS kann so wie es aussieht Z-Mod nicht laden. Was aber im Grunde egal ist, denn wenn du die Original Mat Datei nimmt und keine eigene erstellt geht das nach wie vor. Nur halt dann die erstellen neuen Mats von Z-Mod nicht in den Mod packen. Zum andere...
by Harald-RS
Sat Jun 24, 2023 4:41 am
Forum: ATS and ETS2 by SCS Software
Topic: ATS 1.47 Failed to load texture
Replies: 12
Views: 576

Re: ATS 1.47 Failed to load texture

That's logical, he's looking for it in your Mod folder and it's in the ATS / ETS Base folder.

which you hopefully have unpacked on your computer.
by Harald-RS
Tue May 30, 2023 11:09 pm
Forum: ATS and ETS2 by SCS Software
Topic: problem material shadow
Replies: 16
Views: 1885

Re: problem material shadow

It's logical,
because it is in the material browser
under User Definition.

As long as you don't delete it there, it will always be exported.