Search found 217 matches
- Mon May 04, 2020 6:01 pm
- Forum: Grand Theft Auto V
- Topic: GTA5 Vehicle Animations
- Replies: 1
- Views: 1938
GTA5 Vehicle Animations
Any chance that Zmodeler3 will support exporting animations for vehicles?
- Sun Oct 22, 2017 4:35 am
- Forum: Tech support (forum, account, licenses)
- Topic: Crashing On Startup, Licence hasn't been fulfilled yet
- Replies: 13
- Views: 10313
Re: Crashing On Startup, Licence hasn't been fulfilled yet
So, fresh install -> run -> configure 3D -> Ok -> close -> start again -> crash #1 after crash #1 -> replace XML -> start -> configure 3D -> Ok -> close -> start again -> crash #2? can you browse XML file after "configure 3D -> Ok -> close" and quote here a "Preference -> Engine"...
- Fri Oct 20, 2017 7:52 am
- Forum: Tech support (forum, account, licenses)
- Topic: Crashing On Startup, Licence hasn't been fulfilled yet
- Replies: 13
- Views: 10313
Re: Crashing On Startup, Licence hasn't been fulfilled yet
Happened again. Replacing just the ZModeler3_profile.xml file fixes the issue but still have to reset all the toolbars and texture directories.
- Wed Oct 18, 2017 7:41 pm
- Forum: Tech support (forum, account, licenses)
- Topic: Crashing On Startup, Licence hasn't been fulfilled yet
- Replies: 13
- Views: 10313
Re: Crashing On Startup, Licence hasn't been fulfilled yet
Same again today. No updates, graphics or os. The only way to start it is to reinstall Zmod and reset settings which is getting really annoying.
- Tue Oct 17, 2017 9:43 pm
- Forum: Tech support (forum, account, licenses)
- Topic: Crashing On Startup, Licence hasn't been fulfilled yet
- Replies: 13
- Views: 10313
Re: Crashing On Startup, Licence hasn't been fulfilled yet
Same here lately.
- Mon Jan 25, 2016 1:26 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
LOLKamel wrote:just use badge material on lights
- Sat Jan 16, 2016 12:30 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
I already did but alright, I'll do it again - http://speedy.sh/gfkBV/submersible.ytd http://speedy.sh/j7trd/submersible-hi.yftOleg wrote:can you send me the model file that uses this shader?
- Sat Jan 16, 2016 12:10 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
You don't have interior shader support in zmod3.Oleg wrote:not going at all. what was the issue about?
- Sat Jan 16, 2016 4:55 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
Oleg, how's it going with the interior shader?
- Thu Jan 14, 2016 2:11 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
With specmap._cp_ wrote:@Oleg
How can I reduce a chrome reflection for vehicle_generic_detail2 material with vehicle_mesh shader without affecting for other parts of car which use that material like engine, car bottom. I want to recude reflection e.g. for bumpers.
- Fri Jan 01, 2016 9:14 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
can't attach. Here's download link - http://speedy.sh/gfkBV/submersible.ytd http://speedy.sh/j7trd/submersible-hi.yftOleg wrote:attach a file here.
- Thu Dec 31, 2015 3:16 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
Oleg, could you please look into submersible or monroe yft files, because they contain vehicle_interior shader which you don't have a support for.
- Tue Oct 13, 2015 12:42 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
@Oleg Video will show you this bug better. https://youtu.be/C3zup4O3zPc That's not a bug. It's a texture problem, it doesn't show up that much on GTAIV/GTAV vehicles because wheels are vertex-painted.Wheel or normal map in general doesn't really work in GTA 5, it's not as 3D as in GTA4. If you take...
- Tue Oct 06, 2015 8:50 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
Try to use diffuse color section in materials browser, change to darker shade, that works in game.Gta5KoRn wrote:@Oleg i tried to paint the lights in vertices mode with white and black but there are no changes ingame. The lights still very bright. Or you meant something else?
- Tue Oct 06, 2015 2:03 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
I see they look a bit wavy, try to find better settings or remodel the mirror just like on the original vehicles.
- Tue Oct 06, 2015 1:26 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
Pivot is this_cp_ wrote:@Oleg
Where can I find this setting?
- Sun Oct 04, 2015 12:27 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
@Chasez If mirror position is parallel to bodyshell, it reflects the area exactly like in real world. vehicle_mesh shader is good enough on smaller objects. http://i.imgur.com/ztdpxsfh.png You can change the direction of the reflection. Don't know exactly what you mean with "smaller object&quo...
- Sat Oct 03, 2015 12:36 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
Look at my video again and you'll see that it looks just as good as paint1 shader on chrome paint, clear image in the reflection._cp_ wrote:Left mirror is just a paint1 shader, too bad that mirror_default shader is limited to interiors only.
- Sat Oct 03, 2015 11:48 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
- Sat Oct 03, 2015 10:48 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
- Sat Oct 03, 2015 10:25 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
No. Mesh shader, no paint suffix._cp_ wrote:@Chasez
Is it vehicle_paint1 shader with chrome paint?
- Sat Oct 03, 2015 6:26 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
Oleg, here's the result of my settings for mirrors.
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K7MO_B52OEI
- Wed Sep 30, 2015 2:36 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
@Oleg here is a video of somebody who used the shader, i can tell by the quality of reflections, is way higher than using vehicle_mesh method https://m.youtube.com/watch?v=XAWYOuztRnY&ebc=ANyPxKpYfqu4is0DdLFyXAHKgl8lc2DIj0xdm20lvRSq4AR4YVJm8qTQn6TBgJ-2OdrOZRobaIzRrEXJTC6c_Ng3WRdrUTwa3A Check at...
- Sat Sep 19, 2015 1:36 am
- Forum: ZModeler3 Account and Licenses
- Topic: Impossible to activate license
- Replies: 13
- Views: 14547
Re: Impossible to activate license
Sincerely I don't know where I'm wrong. https://www.youtube.com/watch?v=Xr9-piCKV-4&feature=youtu.be I had the same problem yesterday. holding shift and applying the key shows ''failed'' and for some reason online activation wasn't working. The license also shows that it needs to be activated o...
- Mon Sep 07, 2015 1:35 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1893
- Views: 1153966
Re: Report Import/Export bugs here
Oleg, any updates on ydr?