Search found 3 matches
- Mon May 22, 2023 12:08 pm
- Forum: Grand Theft Auto V
- Topic: Invalid fixup, address is neither virtual nor physical (name.ydr)
- Replies: 4
- Views: 152
Re: Invalid fixup, address is neither virtual nor physical (name.ydr)
are you able to import an exported model back to ZModeler? does it look the same (including hierarchy)? Do you have "Skeletal" option toggled on export? (looks like it should not be toggled given the hierarchy you have). Do you have any further advice with this, I'm still having the issue...
- Mon May 08, 2023 12:28 pm
- Forum: Grand Theft Auto V
- Topic: Invalid fixup, address is neither virtual nor physical (name.ydr)
- Replies: 4
- Views: 152
Re: Invalid fixup, address is neither virtual nor physical (name.ydr)
are you able to import an exported model back to ZModeler? does it look the same (including hierarchy)? Do you have "Skeletal" option toggled on export? (looks like it should not be toggled given the hierarchy you have). Yeah I'm able to import it back in, Hierarchy is the same. Skeletal ...
- Mon May 08, 2023 12:17 pm
- Forum: Grand Theft Auto V
- Topic: Invalid fixup, address is neither virtual nor physical (name.ydr)
- Replies: 4
- Views: 152
Invalid fixup, address is neither virtual nor physical (name.ydr)
Ripping my hair out with this one, Ran out of ideas on how to fix this. Had it with a few props as of late never used to get it so I have no idea what I'm doing wrong, I must be doing something wrong because it started happening after I came back from a break away from it. So any advice greatly appr...