Search found 12 matches

by RoadTrain
Wed Nov 18, 2020 1:58 pm
Forum: ZModeler3 General discussion
Topic: Zmodler under Linux
Replies: 17
Views: 21728

Re: Zmodler under Linux

It *might* be possible to run ZM3 under Wine/Proton but I'm pretty sure it will be very unstable and not worth it. At least I can start it, but it crashes here and there. Also it's stuck requesting trial, so unusable overall. Blender is good too! Maybe give it a try, unless you want ZM filters, for ...
by RoadTrain
Thu Jul 25, 2013 12:21 pm
Forum: ZModeler2 General Discussion
Topic: ZModeler3 suggestions/wishes
Replies: 301
Views: 401095

Re: ZModeler3 suggestions/wishes

Thanks, and keep us updated about your progress on other filters :)
by RoadTrain
Wed Jul 24, 2013 2:18 pm
Forum: ZModeler2 General Discussion
Topic: ZModeler3 suggestions/wishes
Replies: 301
Views: 401095

Re: ZModeler3 suggestions/wishes

I've parsed mafia 2 files pretty deep and faced to some complex stuff that I was not about to pass-through. Yes, it would be possible to load geometry, but geometry rippers as well as ripped models are already available. I was not going to make an import-only plugin for no actual usage. The PSSG co...
by RoadTrain
Wed Jul 24, 2013 11:27 am
Forum: ZModeler2 General Discussion
Topic: ZModeler3 suggestions/wishes
Replies: 301
Views: 401095

Re: ZModeler3 suggestions/wishes

What about Mafia 2? Is it completely abandoned? There's still a community around it, but everything is about scripting. And the unofficial multiplayer prevented the game from dying. I'd like to remind you of PSSG format which belongs to Codemasters' EGO Engine . There are a few tools out there, the ...
by RoadTrain
Wed Jul 24, 2013 6:40 am
Forum: ZModeler2 General Discussion
Topic: ZModeler3 suggestions/wishes
Replies: 301
Views: 401095

Re: ZModeler3 suggestions/wishes

Oleg wrote:Nope, TDU 1/2 filter is not about to be ported to zmodeler3.
Can you make clear what's gonna be ported and whats' not? :)
Btw which new filters can we expect in the future?
by RoadTrain
Sat Dec 01, 2012 1:58 pm
Forum: ZModeler2 General Discussion
Topic: ZModeler2 license price lowered to $22 USD
Replies: 11
Views: 45884

Re: ZModeler2 license price lowered to $22 USD

Did you know that there are 216 Blender Users Groups all over the world, each meeting at least once a month to show and tell what they're doing with Blender the 3D application. Check out http://www.meetup.com/Blender/ The problem is that ZM is a very specific game-oriented product. Game research is...
by RoadTrain
Sat Dec 01, 2012 5:34 am
Forum: ZModeler2 General Discussion
Topic: ZModeler2 license price lowered to $22 USD
Replies: 11
Views: 45884

Re: ZModeler2 license price lowered to $22 USD

Perhaps you could reconsider your marketing plan for this product. Why limit your users to rich folks when there are thousands out there who are just as talented or could be within a short time? Consider the free 3D application Blender, which is open source, and available to everyone, and now is cu...
by RoadTrain
Mon Feb 06, 2012 1:11 am
Forum: ZModeler2 General Discussion
Topic: ZModeler v2.2.6 (08 November 2011)
Replies: 166
Views: 438716

Re: ZModeler v2.2.6 (08 November 2011)

Debug build? I supply only release builds that are no way affected by debug libraries of MFC/ATL or anything else.. here I speak of SDK which contains Debug version of ZM2 with no filters. Its convenient to debug filters when writing them. The same story could be with Release builds requiring speci...
by RoadTrain
Sun Feb 05, 2012 4:12 pm
Forum: ZModeler2 General Discussion
Topic: ZModeler v2.2.6 (08 November 2011)
Replies: 166
Views: 438716

Re: ZModeler v2.2.6 (08 November 2011)

Yes, I got it working! Firstly installed VS2005 and SP1 for it. Then downloaded this security update and Debug build started to work. Directories required (and appeared after ATl update) in WINDOWS/WinSxS are: x86_Microsoft.VC80.DebugMFC_1fc8b3b9a1e18e3b_8.0.50727.4053_x-ww_a0fb332d x86_Microsoft.VC...
by RoadTrain
Sun Feb 05, 2012 12:23 pm
Forum: ZModeler2 General Discussion
Topic: ZModeler v2.2.6 (08 November 2011)
Replies: 166
Views: 438716

Re: ZModeler v2.2.6 (08 November 2011)

As I'm trying to make SDK's ZM2 Debug build working I've found a great tool that can help you find missing libraries. http://weblogs.asp.net/kennykerr/archive/2007/07/10/manifest-view-1-0.aspx Run it and open Zmodeler2.exe in it and it will show which Side-by-side assemblies are needed and their ver...
by RoadTrain
Fri Feb 11, 2011 2:14 pm
Forum: ZModeler2 General Discussion
Topic: ZModeler3 suggestions/wishes
Replies: 301
Views: 401095

yes. no filters will be made for zmod2 anymore. And updating the filters zmod 2 already has? For example if ETS2 comes soon and Zm3 is too far from release will you make necessary updates to the zm2's 18wos filter? i.e. will you maintain zm2 filters updated until zm3 is released? I assume Zm3 will ...
by RoadTrain
Thu Sep 16, 2010 5:06 am
Forum: ZModeler2 General Discussion
Topic: ZModeler3 suggestions/wishes
Replies: 301
Views: 401095

Since this topic is titled "Suggestions/Wishies", my wishes: Import filters for NFS Hot Pursuit 3 and Test Drive Unlimited 2 :P Hot Pursuit 3 comes out in mid November this year and TDU2 delayed to at beginning in 2011. Making a filter for a new NFS every fall has become kinda a tradition...