Search found 7359 matches
- Sat Oct 05, 2024 9:27 am
- Forum: Grand Theft Auto V
- Topic: GTA V Extras problem with ELS Lightbar (turns white on distance)
- Replies: 1
- Views: 36
Re: GTA V Extras problem with ELS Lightbar (turns white on distance)
the visual artifacts on distances are usually caused by either of two reasons: 1. your L1 model has no associated geometry to draw, that L0 does. 2. your front-geometry (polygons) are way too close some other polygons right behind these "front" polygons, so some distance-artifacts (Z-buffe...
- Sat Oct 05, 2024 9:23 am
- Forum: Grand Theft Auto V
- Topic: window not showing in game
- Replies: 1
- Views: 22
Re: window not showing in game
I don't see your screenshot. attach (some of) window objects to chassis or "bodyshell" object, so these windows are no longer a separate parts/objects. Then test in game. Just to make sure the game can draw an associated geometry (the materials setup is correct). If this does not give any ...
- Sat Oct 05, 2024 9:20 am
- Forum: Grand Theft Auto V
- Topic: YDR Animation
- Replies: 1
- Views: 24
Re: YDR Animation
YDR models can have a skeleton inside too, so they could be animated (technically). However, I don't know how the internals of the game works, there might be some limitations on this ability for ydr models.
- Sat Oct 05, 2024 9:19 am
- Forum: Grand Theft Auto V
- Topic: steeringwheel
- Replies: 1
- Views: 31
Re: steeringwheel
attach a screenshot please. make sure an object steering wheel has properly aligned local axes (when you hover an object, is axes become bigger and have cones). You can move local axes with modify\Move tool when "move axes" option is toggled on (and "move geometry" is off). The &...
- Sat Oct 05, 2024 5:17 am
- Forum: ZModeler2 General Discussion
- Topic: Texture not showing through window
- Replies: 2
- Views: 37
Re: Texture not showing through window
your logo material has the same priority as the glass material. The logo should be drawn first (before glass material). To do so, make sure the object with logo is higher in a hierarchy, than ANY other object that uses glass material. this was in detail described here: https://forum.zmodeler3.com/vi...
- Sat Oct 05, 2024 5:14 am
- Forum: General Discussion
- Topic: Attach doesn't work problerly
- Replies: 5
- Views: 4822
Re: Attach doesn't work problerly
the object you are attaching or an object you are attaching to is not a geometry. For example, it could be a group or a compound with sub-components. Ungroup (in first case) or dismiss (in second case) both objects to be able to use Attach tool. Mind to check object's vertices count before attaching...
- Thu Oct 03, 2024 12:06 am
- Forum: ZModeler2 General Discussion
- Topic: ZM2 Не подгружаются текстуры при открытии z3d
- Replies: 4
- Views: 136
Re: ZM2 Не подгружаются текстуры при открытии z3d
двойка это очень старый продукт. многое из того, что там не реализовано или работает не так как хотелось бы, исправлено в тройке. те же текстуры при открытии файла тройка, на всякий случай если так и не нашла, посмотри ещё и в текущей папке тоже.
- Tue Oct 01, 2024 10:00 am
- Forum: ZModeler2 General Discussion
- Topic: ZM2 Не подгружаются текстуры при открытии z3d
- Replies: 4
- Views: 136
Re: ZM2 Не подгружаются текстуры при открытии z3d
про слетающие материалы это какой-то баг. если сможешь точно воспроизвести его на каком-то файле, скинь я посмотрю. с текстурами, загруженными из .ytd и .yft файлов вообще сложность. их надо либо сохранить рядом с .z3d фалом как .dds файлы, или включать опцию "Store textures" для .z3d файл...
- Mon Sep 30, 2024 10:03 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Custom temporary coordinate system to drag along
- Replies: 2
- Views: 124
Re: Custom temporary coordinate system to drag along
Hello. You can rotate object's local axes with Rotate tool (with "Rotate axes" toggled) and "Pivot" button toggled off. Once you adjust axes rotation, you can use axes mode "Local X, Y or Z" to move vertices alongside the local axis of the object. To make an leaned slic...
- Mon Sep 30, 2024 9:53 am
- Forum: ZModeler3 Account and Licenses
- Topic: Licens
- Replies: 3
- Views: 171
Re: Licens
Hello. Your license has already expired to the moment. The time left in web account is not accurate and it shows like "~4 hours left". This could be inaccurate due to your computer's local time difference to license server time zone. You can purchase a new license and activate it for your ...
- Mon Sep 30, 2024 9:27 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Ambient occlusion question
- Replies: 12
- Views: 4813
Re: Ambient occlusion question
something is not good with the topology of the mesh. I think it should have outline edges on capping and chamfer. so the surface\normals\calcualte gives an accurate shading and sharp edges. then you can smooth these sharp edges with surface\normals\smooth. also, keep in mind that environment reflect...
- Sun Sep 29, 2024 8:36 am
- Forum: Grand Theft Auto V
- Topic: User-Defined options
- Replies: 1
- Views: 105
Re: User-Defined options
This is a value storage slot for GTA collision options. Use GTA Options window to toggle "react as" flags and the associated value will be set properly. These options set/names were taken from other sources, I can't be sure whether these are accurate. I advise to use vanilla game's COL mod...
- Sat Sep 28, 2024 11:53 pm
- Forum: Tech support (forum, account, licenses)
- Topic: Platform ID blacklisted
- Replies: 5
- Views: 133
Re: Platform ID blacklisted
Platform ID restored on your account.
- Sat Sep 28, 2024 11:15 pm
- Forum: Tech support (forum, account, licenses)
- Topic: Platform ID blacklisted
- Replies: 5
- Views: 133
Re: Platform ID blacklisted
A 90-days license was activated for this platform ID and purchase was fully refunded later on via a claim.
This platform ID has a 16 days of penalty on it. The only option to unblock this platform ID is to subtract 16 days from your purchased license.
This platform ID has a 16 days of penalty on it. The only option to unblock this platform ID is to subtract 16 days from your purchased license.
- Sat Sep 28, 2024 10:49 pm
- Forum: Tech support (forum, account, licenses)
- Topic: Platform ID blacklisted
- Replies: 5
- Views: 133
Re: Platform ID blacklisted
Hello.
Specify your platform ID please as platforms are always blocked for a reason.
Specify your platform ID please as platforms are always blocked for a reason.
- Fri Sep 27, 2024 9:18 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Ambient occlusion question
- Replies: 12
- Views: 4813
Re: Ambient occlusion question
nope, no plans on redoing this code
- Fri Sep 27, 2024 9:16 am
- Forum: Tech support (forum, account, licenses)
- Topic: Can't select stuff
- Replies: 6
- Views: 8592
Re: Can't select stuff
you can't manage scene (select or apply tools) in 3D view. Use perspective view instead. You can hold ALT key to control view (camera position, view direction) and apply tool(s) when ALT is not held down.
- Thu Sep 26, 2024 10:13 am
- Forum: Grand Theft Auto V
- Topic: Copying an old .mesh verticies weight and local axes to another object
- Replies: 4
- Views: 1058
Re: Copying an old .mesh verticies weight and local axes to another object
make an extended forum post with precise description of what the issue you have and what task you can't accomplish. attach a set of screenshots to make it easier to understand the cause of the issue you have.
- Thu Sep 26, 2024 10:10 am
- Forum: Grand Theft Auto V
- Topic: Exporting from zmodeler breaks faces
- Replies: 3
- Views: 204
Re: Exporting from zmodeler breaks faces
geometry is chopped into smaller fragments in .yft file, so this is likely to happen. these fragments reside on non-overlapping set of vertices, so they could be processed and rendered on multiple GPU cores at the same time. Duplication of some vertices across the model should not be an issue at all...
- Thu Sep 26, 2024 10:06 am
- Forum: Grand Theft Auto
- Topic: FiveM error after changing something
- Replies: 2
- Views: 6526
Re: FiveM error after changing something
get the most recent version of ZModeler. it should not give such an issue on exported files.
- Thu Sep 26, 2024 10:04 am
- Forum: Bugs report
- Topic: env not working
- Replies: 5
- Views: 4030
Re: env not working
this doesn't sound like scenario I was expecting ZModeler to run. At least this is an error message I have in a code. may you attach a screenshot of this message and specify when exactly it appears? do you see a ZModeler's logo or ZModeler's main window before getting this error?
- Thu Sep 26, 2024 10:02 am
- Forum: Tech support (forum, account, licenses)
- Topic: Platform ID Help!!
- Replies: 53
- Views: 30968
Re: Platform ID Help!!
Platform ID is shown in ZModeler's "About" window on "License Information" page. This page is shown automatically when you run ZModeler with no license key installed.
- Thu Sep 26, 2024 10:00 am
- Forum: Tech support (forum, account, licenses)
- Topic: License wont confirm inside program
- Replies: 2
- Views: 56
Re: License wont confirm inside program
Hello. The third tab with account name and platform password is not for logging in to account. This is for ZModeler to download your license key. This page should have your ZModeler web account name specified only. Your platform ID in web account (on "My computers" page) should have an opt...
- Thu Sep 26, 2024 9:54 am
- Forum: Tech support (forum, account, licenses)
- Topic: licences
- Replies: 1
- Views: 50
Re: licences
Hello. If you have an issue with automatic license key installation, then clear account name and password on Account Setup page, restart ZModeler and proceed with manual key and validation application. You need to copy and "shift" key first; then get the validation key for your ZModeler ve...
- Thu Sep 26, 2024 3:17 am
- Forum: Bugs report
- Topic: When I imported the police car into zm3, it told me inappropriate parameters.
- Replies: 1
- Views: 63
Re: When I imported the police car into zm3, it told me inappropriate parameters.
hello.
make sure you use the latest ZModeler version downloaded from the website.
attach a screenshot of what error/message do you get.
make sure you use the latest ZModeler version downloaded from the website.
attach a screenshot of what error/message do you get.