Search found 4547 matches

by Oleg
Fri Oct 15, 2021 12:05 am
Forum: Tech support (forum, account, licenses)
Topic: License wont activate
Replies: 16
Views: 1444

Re: License wont activate

bought a licence but its i cant login the account in zmodeler you buy license in web account only, so you are expected to be able to log in there. In ZModeler you specify your account name and your platform ID's password. ZModeler then downloads license key, but you still need to activate license i...
by Oleg
Wed Oct 13, 2021 10:05 am
Forum: ATS and ETS2 by SCS Software
Topic: Glass Problem
Replies: 3
Views: 162

Re: Glass Problem

then the problem is in geometry itself. paint per-vertices color to grey color and per-vertices alpha to black.
by Oleg
Wed Oct 13, 2021 8:31 am
Forum: ZModeler3 General discussion
Topic: Z-Mod - Hierarchy - Names for Flares
Replies: 1
Views: 108

Re: Z-Mod - Hierarchy - Names for Flares

does issue relates to changing name via copy&paste only? when you have this problem, does typing the object name manually works fine?
by Oleg
Tue Oct 12, 2021 9:29 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

если внизу крутится без становки, значит сервер обновлений не видит. запускай под администратором. должна покрутиться пару секунда и на зеленую стрелку иконка там поменяться.

у себя в отдельно йпапке проверил - программа с сайта, запуск, обновление, перезапуск - и новый фильтр на месте.
by Oleg
Tue Oct 12, 2021 9:16 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

settings->general->network->autoupdate->interval = every startup. и перезапустить.
by Oleg
Tue Oct 12, 2021 9:00 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

обновление 3.2.1.196 кто-то уже пробовал проверить? чтоб я в файлах не ковырялся лишний раз.

скачал и бегло глянул indexbuffer_0 - "tookit" правит именно то, что я в сборке фильтра 196 скорректировал. проверь новым фильтром, наверное всё должно работать хорошо с ним.
by Oleg
Tue Oct 12, 2021 6:14 am
Forum: Grand Theft Auto V
Topic: Combine the veheicle model and arch to make only one "car"
Replies: 12
Views: 197

Re: Combine the veheicle model and arch to make only one "car"

wheels can only use vehicle_tire shader. make sure your wheels use this shader.
by Oleg
Tue Oct 12, 2021 3:14 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

версия mafiaii.zmf в программе должна быть 3.2.1.196 (смотреть в Settings->Plugins->Manager)
by Oleg
Tue Oct 12, 2021 3:08 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

посмотрел файлы, каких-то значительных изменений не увидел. есть один огрех в новом экспорте, исправил, проверьте - обновите программу и сделайте экспорт, может нормально станет.
by Oleg
Tue Oct 12, 2021 12:36 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

да без разницы, просто чтоб скачать можно было.
by Oleg
Tue Oct 12, 2021 12:16 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

vito181 wrote: Mon Oct 11, 2021 4:06 pm Вот со старым Mafia II.zmf
а скинь мне экспорт из старого и из нового архивом (прям обе папки, не пакуй в .sds). Я посмотрю, чем они отличаются.
by Oleg
Tue Oct 12, 2021 12:16 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

закинул обновление, оно восстанавливает порядок материалов при экспорте как в программе и выдает предупреждение, если на экспорт приходит геометрия более 64К вершинок при классическом экспорте. При этом экспорт сделал в режиме классики, если выбран такой вариант материалов. касаемо "поломалась ...
by Oleg
Mon Oct 11, 2021 12:18 pm
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

Касаемо "материалов" и их порядка - я нашел кусочек который зачем-то сейчас отключен (который гонит на экспорт материалы в том порядке, в каком они в самой программе). впринципе, я не вижу, зачем он выключен, может какой-то смысл в его отключении действительный был, надо проверять. истори...
by Oleg
Mon Oct 11, 2021 11:57 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

в принципе, я пробежался по изменениями, которые видны в истории файлов и по большому счету пока не вижу проблемы. во всяком случае, модели под DE не должны выходить поломанными. модель под классику может прилететь поломанной, поскольку при превышении 64К вершинок экспорт принудительно уходит в режи...
by Oleg
Mon Oct 11, 2021 11:25 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

@agens, а в новой версии, которую под DE подправлял - она может сгенерить нормальные файлы? для версии DE или хоть как-то? у меня никакой версии игры нет, я не проверял экспорт никаким образом, кроме как обратно в программу импортировать. Вариант с "два фильтра" неправильный. надо найти то...
by Oleg
Mon Oct 11, 2021 6:39 am
Forum: ATS and ETS2 by SCS Software
Topic: Export Error - ETS2 1.42
Replies: 24
Views: 447

Re: Export Error - ETS2 1.42

each bone has and ID and the ID of child can not be higher than ID of parent. If you "insert" "Steering_W" bone, it is likely to get an ID higher than the steering wheel itself (which is a child of it?). So the problem is with IDs of bones. Also, it is OK to load and animation fo...
by Oleg
Mon Oct 11, 2021 6:35 am
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

no, i'm not working on mafia filter updates anymore. it's quite complicated inside to make any changes without ruining anything. the particular problem (even though your screenshot is very dark and I can't see anything at all there), is not the one I have ever seen. What is your mafiaii.zmf file ver...
by Oleg
Mon Oct 11, 2021 2:59 am
Forum: Grand Theft Auto V
Topic: Combine the veheicle model and arch to make only one "car"
Replies: 12
Views: 197

Re: Combine the veheicle model and arch to make only one "car"

use "dismiss" button on "chassis" object. this will extract components for L0 level of detail, L1 (if avail) and so on. pick the component for L0 and use "Ungroup" on it. you will get several objects that actually together make the L0 component of chassis. pick all thes...
by Oleg
Sun Oct 10, 2021 11:50 pm
Forum: Mafia II
Topic: Broken car geometry when exporting. Everything messed up
Replies: 3
Views: 96

Re: Broken car geometry when exporting. Everything messed up

...one more thing comes into my mind: compare the file size of "IndexBuffer_0" file of original model and the one you've imported->exported with no changes. It should be nearly the same size.
by Oleg
Sun Oct 10, 2021 11:49 pm
Forum: Mafia II
Topic: Problem with char export
Replies: 34
Views: 619

Re: Problem with char export

what are the export options you have? what is your game version, is it "definite edition" or a classic one?
by Oleg
Sun Oct 10, 2021 11:47 pm
Forum: Mafia II
Topic: Broken car geometry when exporting. Everything messed up
Replies: 3
Views: 96

Re: Broken car geometry when exporting. Everything messed up

Ask this guy, he's the most experienced in MafiaII modding:
memberlist.php?mode=viewprofile&u=8190
by Oleg
Sun Oct 10, 2021 11:46 pm
Forum: Mafia II
Topic: Broken car geometry when exporting. Everything messed up
Replies: 3
Views: 96

Re: Broken car geometry when exporting. Everything messed up

Make sure you update all the files ZModeler creates. When you export, a set of files is actually re-created, so the best option would be to have a folder with copies of all original files and export into this folder (so you have all original files and some of them ZModeler will re-write automaticall...
by Oleg
Sun Oct 10, 2021 8:07 am
Forum: Grand Theft Auto V
Topic: Combine the veheicle model and arch to make only one "car"
Replies: 12
Views: 197

Re: Combine the veheicle model and arch to make only one "car"

no, bodyshell should not be located inside any hierarchy element (bumper etc), it should be a child of chassis object. also, I can see a bounding lines for some objects, so some of geometries in your scene are group-objects. It is quite likely this is the "chassis" object. You can ungroup ...
by Oleg
Sun Oct 10, 2021 12:44 am
Forum: ATS and ETS2 by SCS Software
Topic: Export Error - ETS2 1.42
Replies: 24
Views: 447

Re: Export Error - ETS2 1.42

hmmm.. may you pack me this model with textures and materials into single archive, so I could take a look?
by Oleg
Sun Oct 10, 2021 12:43 am
Forum: Grand Theft Auto V
Topic: Combine the veheicle model and arch to make only one "car"
Replies: 12
Views: 197

Re: Combine the veheicle model and arch to make only one "car"

I did that, i named it bodyshell and export it as one file but it didn't spawn in game what didn't spawn in game? try import/export of vehicle with no modification; put it in a mod and ensure the model appears in game. only if this quick test works fine in game, make your own modification in game (...