Search found 4483 matches

by Oleg
Wed Sep 22, 2021 9:53 am
Forum: ATS and ETS2 by SCS Software
Topic: vertex weld joint
Replies: 1
Views: 8

Re: vertex weld joint

you can't join vertices of different objects. However, you can move one to another so there's no gap. Use "Snapping" + "Snapping to vertices" and Move tool (buttons with magnets on top of ZModeler window).
by Oleg
Wed Sep 22, 2021 3:04 am
Forum: ZModeler3 Account and Licenses
Topic: ZMOD license wont activate.
Replies: 1
Views: 21

Re: ZMOD license wont activate.

Give it a try again, it should work now.
by Oleg
Tue Sep 21, 2021 4:48 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1759
Views: 590905

Re: Report Import/Export bugs here

the .ydd file of 0Kb is an interrupted export. There was an error in a scene and nothing was exported (even though file was created).
by Oleg
Tue Sep 21, 2021 12:07 am
Forum: Grand Theft Auto V
Topic: Экспорт ломает коллизию
Replies: 6
Views: 142

Re: Экспорт ломает коллизию

Мне казалось, что ребята из codewalker уже давно все по .yft разобрали, там даже экспорт в .xml есть. не знаю, возможно. но смысл в том, что мало разобрать структуру, надо понять её смысл. codewalker разбирает .yft и раскладывает его в "читаемый" .xml файл, а потом собирает обратно .yft ф...
by Oleg
Mon Sep 20, 2021 10:05 pm
Forum: Tech support (forum, account, licenses)
Topic: Platform ID help!
Replies: 1
Views: 29

Re: Platform ID help!

Hello.
I can see your platform ID with attached license has logged in today to license server. In most of cases this is enough for ZModeler to download and validate license key. Is your issue resolved to the moment?
by Oleg
Mon Sep 20, 2021 12:21 pm
Forum: ATS and ETS2 by SCS Software
Topic: Trailer Model Disappearing In Game
Replies: 1
Views: 53

Re: Trailer Model Disappearing In Game

sorry I can't spot a problem on these screenshots. is it possible to record a short video showing the moment of model disappearing? In general, each model has a bounding box information and game is expected to use this information to determine whether the model is visible or not. I doubt something c...
by Oleg
Mon Sep 20, 2021 12:16 pm
Forum: ATS and ETS2 by SCS Software
Topic: Texture not found ingame after export?
Replies: 1
Views: 31

Re: Texture not found ingame after export?

Your import/export caused loss of texture paths/folders configuration.
Use this guide to follow correct import/export scenario:
viewtopic.php?f=25&t=6757
by Oleg
Mon Sep 20, 2021 12:14 pm
Forum: ZModeler3 General discussion
Topic: Zmodeler and Red Dead
Replies: 1
Views: 49

Re: Zmodeler and Red Dead

are there any modding tools available for RD2? Those that could extract assets and put them back into the game (e.g. to test modded files)?
by Oleg
Mon Sep 20, 2021 12:13 pm
Forum: Tech support (forum, account, licenses)
Topic: Accidental Blacklist
Replies: 1
Views: 28

Re: Accidental Blacklist

Restored.

Assign password onto your platform ID again. Activate trial license and configure ZModeler for online access on "Account Setup" page. Mind to specify platform password there, not your account password.

It is essential to run ZModeler as Administrator.
by Oleg
Mon Sep 20, 2021 12:11 pm
Forum: Tech support (forum, account, licenses)
Topic: Can't login into Zmodeler 3) License Expired
Replies: 1
Views: 40

Re: Can't login into Zmodeler 3) License Expired

Specify your platform ID please, I can't locate your account.
by Oleg
Sat Sep 18, 2021 11:36 am
Forum: Grand Theft Auto V
Topic: Экспорт ломает коллизию
Replies: 6
Views: 142

Re: Экспорт ломает коллизию

причем происходит это только если стоит тип транспорта как поезд (в vehicles.meta) хотя с вот этим я никогда дела не имел. на типе транспорта "лодка" вроде писали что работает фикс с двойной коллизией. Вообще для поезда скорее всего большую часть коллизии надо делать как не "deformab...
by Oleg
Sat Sep 18, 2021 11:32 am
Forum: Grand Theft Auto V
Topic: Экспорт ломает коллизию
Replies: 6
Views: 142

Re: Экспорт ломает коллизию

Но это ведь явно проблема занозы, зачем такие костыли? У меня к тому же от такого фикса игра вылетает, пробовал уже. многие данные в коллизии неизвестны, только разработчики игры знают, что это, и как их сделать правильно. экспорт в занозе пытается сделать данные коллизии "в целом похожими&quo...
by Oleg
Sat Sep 18, 2021 7:35 am
Forum: Grand Theft Auto V
Topic: Экспорт ломает коллизию
Replies: 6
Views: 142

Re: Экспорт ломает коллизию

делай двойную коллизию. "Double collision". часть модели COL с опцией "Deformable", другая - без этой опции. в крайнем случае, просто продублируй коллизию - одна с deformable, другая без. потом их в одну через "Group". и потом Convert to compound.
by Oleg
Sat Sep 18, 2021 5:06 am
Forum: Grand Theft Auto V
Topic: Problems with yft (skeleton)
Replies: 2
Views: 109

Re: Problems with yft (skeleton)

Given that the skeleton in background (T-pose) does not look like GTA skeleton, you should get the proper skeleton first. The proper gta skeleton is more alike to the character pose you have. There is no a magic tool to align the geometry and any skeleton, this can be done manually only. Saying so, ...
by Oleg
Sat Sep 18, 2021 4:57 am
Forum: ZModeler2 General Discussion
Topic: Issue starting Zmodeler2
Replies: 2
Views: 57

Re: Issue starting Zmodeler2

most likely some redistributive packages are not installed. This has always fixed the side by side issue. Note, DX redistributive just unpacks files into a folder, you still need to run "dxsetup.exe" from that folder. The Microsoft VS 2005 MFC SP1 update is a must, but if I'm not mistaken,...
by Oleg
Sat Sep 18, 2021 4:50 am
Forum: Suggestions, Wishes, Requests
Topic: free windows that can be projected on other monitors
Replies: 1
Views: 46

Re: free windows that can be projected on other monitors

If I'm not mistaken, ZModeler can run on "Primary" screen only. However, you can create a floating viewport (View->Layout->Create floating viewport). You can drag this floating viewport and resize it on your secondary monitor. Yet this is "one time" solution only, as restarting Z...
by Oleg
Sat Sep 18, 2021 4:25 am
Forum: Tech support (forum, account, licenses)
Topic: No activation emails
Replies: 1
Views: 46

Re: No activation emails

ZModeler web accounts are activated upon creation. Users are advised to specify e-mail address to be able to recover password. If no e-mail attached, it is easy to lost an account and not being able to reset password. So, your web account is OK and you have your e-mail attached to your account too -...
by Oleg
Sat Sep 18, 2021 4:22 am
Forum: Tech support (forum, account, licenses)
Topic: cant log in to my account
Replies: 1
Views: 27

Re: cant log in to my account

Given no other info than a forum username, I was unable to locate you account. Only the (newly-created one?) "MwLy". Yet it has no e-mail attached to it.
by Oleg
Sat Sep 18, 2021 4:20 am
Forum: Tech support (forum, account, licenses)
Topic: Zmodeler3 License
Replies: 2
Views: 83

Re: Zmodeler3 License

Your platform ID still has a license attached that is not expired (according to license server time zone). If you still have the same issue, you can remove your platform ID and add it again. Note, you will see a message about black-listing, don't pay attention to it, it's safe to remove and add plat...
by Oleg
Sat Sep 18, 2021 4:17 am
Forum: Tech support (forum, account, licenses)
Topic: Really need help
Replies: 1
Views: 32

Re: Really need help

Sorry for delay.
You need to activate your license on "My licenses" page in web account. Also, I can see your platform ID "Z4X4U-P2" has logged in to license server recently, so once you activate license, ZModeler will be able to download license key automatically.
by Oleg
Fri Sep 17, 2021 9:22 pm
Forum: ZModeler2 General Discussion
Topic: Restart ZModeler Please
Replies: 3
Views: 2225

Re: Restart ZModeler Please

redownload ZModeler package from the website and unpack it into another folder, perfectly somewhere on drive D: if possible. Add zmodeler folder into exclude list of your antivirus. Initially, you should have codelib.zmx file. when license is installed, a codelib.dynamic will appear (and will be re-...
by Oleg
Sat Sep 11, 2021 8:44 am
Forum: ZModeler3 General discussion
Topic: Dynamic spoiler on comet6
Replies: 3
Views: 188

Re: Dynamic spoiler on comet6

just a quick test - put your modded .yft file over comet.yft file in game's DLC, and spoiler will work. some file related to comet does have the option to enable the spoiler.
by Oleg
Fri Sep 10, 2021 6:20 am
Forum: ZModeler3 General discussion
Topic: Dynamic spoiler on comet6
Replies: 3
Views: 188

Re: Dynamic spoiler on comet6

yes, it is enabled somewhere in vehicle's metadata options, it's not a issue with the export itself.

you can make your dlc based on comet6 model and it will work fine then.
by Oleg
Fri Sep 10, 2021 12:59 am
Forum: Grand Theft Auto V
Topic: 3d from zmodeler3 to gta5
Replies: 6
Views: 234

Re: 3d from zmodeler3 to gta5

check axes scale (in properties of object) on the object itself, on its parent in hierarchy and up to the topmost dummy node in hierarchy. Each and every object should have scale 1/1/1 Note, you can use Alt+click on visibility box in hierarchy view to perform selection/deselection in hierarchy view....
by Oleg
Thu Sep 09, 2021 9:14 am
Forum: Tech support (forum, account, licenses)
Topic: accidentally blacklisted my computer and not validating at all
Replies: 3
Views: 130

Re: accidentally blacklisted my computer and not validating at all

you have activated trial license. It can only be installed in automatic mode. Make sure platform ID in your web account is exactly the same as you see in ZModeler - a misspell will make it impossible to install license. Assign password 123456 onto your platform ID in web account on "My computer...