Hi, there.
I have a question.
When im importing a YDR File into Zmodeler3, i only see the Dummy, also when im clicking L0.
Is there a way to see(like in OpenIV or .yft ) the Mesh/Object itself. I want to import a wheel and UV Map it.
Thanks
Search found 22 matches
- Wed Sep 18, 2024 8:58 am
- Forum: Grand Theft Auto V
- Topic: Import YDR Files
- Replies: 2
- Views: 475
- Mon Sep 02, 2024 2:25 pm
- Forum: Grand Theft Auto V
- Topic: Problem with Polys after Optimizing
- Replies: 2
- Views: 290
Re: Problem with Polys after Optimizing
Hey, i already did that but unfortunately i solved this issue. I imported the car into Blender and tried to reduce the Polys with the Decimate Tool but it didnt work because after optimizing with the Un-Subdivide, it deleted many Polys like in zmodeler3. After that i found a solution in Blender. You...
- Sun Sep 01, 2024 10:16 am
- Forum: Grand Theft Auto V
- Topic: Problem with Polys after Optimizing
- Replies: 2
- Views: 290
Problem with Polys after Optimizing
Hello, i am trying to reduce the Poly size of a model and i have a problem. After i reduce the size of the Poly with the Optimize Tool, some polys get deleted and you cant see them anymore. Here is a picture to show my problem. https://www.imghippo.com/i/KCaaU1725221674.png after: https://www.imghip...
- Tue Apr 09, 2024 11:25 pm
- Forum: Grand Theft Auto V
- Topic: Car animation for Roof
- Replies: 2
- Views: 1560
Car animation for Roof
Hi, i have played a little bit with the animation for opening/closing the roof on a cabrio.
Now, i can only open the roof to max 30 kph ingame. Is there a way to increase the max kph to like 50kph?
Thanks
Now, i can only open the roof to max 30 kph ingame. Is there a way to increase the max kph to like 50kph?
Thanks
- Mon Mar 04, 2024 10:17 am
- Forum: Grand Theft Auto V
- Topic: Some parts not visible ingame
- Replies: 2
- Views: 616
Re: Some parts not visible ingame
okay, thanks Oleg
- Sun Mar 03, 2024 10:15 am
- Forum: Grand Theft Auto V
- Topic: Some parts not visible ingame
- Replies: 2
- Views: 616
Some parts not visible ingame
Hi, i put some 3d Parts from Blender onto a Motorbike and those parts are not visible ingame. The show up in OpenIV and in Zmodeler3 normally as they should but ingame they are not visible. I tried to scale the objects to x/y/z -> 1.0/1.0/1.0 but when i do that, the object gets very thin/small only ...
- Tue Nov 28, 2023 11:11 am
- Forum: Grand Theft Auto V
- Topic: Object keeps being black after import
- Replies: 1
- Views: 1775
Object keeps being black after import
hi, when i import a .obj file and i assign the vehicle_tire Material keeps being black and not in the texture i want.
can someone help? thanks
can someone help? thanks
- Fri Nov 17, 2023 6:27 am
- Forum: Grand Theft Auto V
- Topic: How to make the wheel configuration
- Replies: 4
- Views: 1220
Re: How to make the wheel configuration
did it, the only way it worked was, that i put the wheel_lf and the wheel_lr L0 on the left side. on the right side only the dummy. On the middle axles, i had to position on the wheel_lm1, wheel_lm2, wheel_rm1, wheel_rm2 the LOD 0 wheel itself, then it worked. I could not find any better solution. I...
- Thu Nov 16, 2023 11:07 pm
- Forum: Grand Theft Auto V
- Topic: How to make the wheel configuration
- Replies: 4
- Views: 1220
Re: How to make the wheel configuration
yes, there is a Cerberus but the rear wheels on the 3 last axis look the same
- Thu Nov 16, 2023 12:43 pm
- Forum: Grand Theft Auto V
- Topic: How to make the wheel configuration
- Replies: 4
- Views: 1220
How to make the wheel configuration
Hi, i have a question about the wheels in Gta5. I want to make a Truck with 4 Axis. The front axis and the last axis have the same wheels and the two middle ones are different. I tried many variations, but only the first three ones on the left side spawn ingame. wheel_lf L0 wheel_lm1 L0 wheel_lm2 L0...
- Fri Oct 06, 2023 2:20 am
- Forum: Grand Theft Auto V
- Topic: Player can walk through car like there are no collisions but they are implemented
- Replies: 5
- Views: 900
- Wed Sep 20, 2023 6:27 am
- Forum: Grand Theft Auto V
- Topic: Player can walk through car like there are no collisions but they are implemented
- Replies: 5
- Views: 900
Re: Player can walk through car like there are no collisions but they are implemented
One question again. Everything is now okay except one thing.
When im driving the car i can drive through houses and buildings now.
The rest is fine. Do you know how to fix that?
When im driving the car i can drive through houses and buildings now.
The rest is fine. Do you know how to fix that?
- Wed Sep 20, 2023 1:27 am
- Forum: Grand Theft Auto V
- Topic: Player can walk through car like there are no collisions but they are implemented
- Replies: 5
- Views: 900
Re: Player can walk through car like there are no collisions but they are implemented
hey, yeah i tried another Chassis Collision from another car. Thats why it looks so bad.
But toggeling off the "Deformable"option worked for this problem.
Thank you very much Oleg.
But toggeling off the "Deformable"option worked for this problem.
Thank you very much Oleg.
- Tue Sep 19, 2023 2:19 am
- Forum: Grand Theft Auto V
- Topic: Player can walk through car like there are no collisions but they are implemented
- Replies: 5
- Views: 900
Player can walk through car like there are no collisions but they are implemented
Hi, i have a problem with a car. I set the collisions as it has to be but when i spawn it in the game, on from the side and from the back of the car, i can walk through and also if i drive and try to hit a pole exactly in the middle of the car, nothing happens. The car doesnt collide with the other ...
- Tue Aug 08, 2023 11:11 am
- Forum: Grand Theft Auto V
- Topic: Rotate vertices but keep object in original position
- Replies: 2
- Views: 620
Re: Rotate vertices but keep object in original position
thank you very much, you are a King. Fixed
- Tue Aug 08, 2023 9:47 am
- Forum: Grand Theft Auto V
- Topic: Rotate vertices but keep object in original position
- Replies: 2
- Views: 620
Rotate vertices but keep object in original position
Hello, i would like to know if there is a way to rotate the vertices becauce if you stay with a different angle to the car, the Light disappears but if you watch from another angle to the car, you can see the light again. Is there a way to rotate the vertices and the "object" stays at the ...
- Wed Feb 15, 2023 2:29 am
- Forum: Grand Theft Auto V
- Topic: Gta 5 Car Template Orange Cage Lines
- Replies: 7
- Views: 904
Re: Gta 5 Car Template Orange Cage Lines
yeah, sure. Thank you
- Wed Feb 15, 2023 2:16 am
- Forum: Grand Theft Auto V
- Topic: Gta 5 Car Template Orange Cage Lines
- Replies: 7
- Views: 904
Re: Gta 5 Car Template Orange Cage Lines
yes, it is on 3.2.1(264)
- Wed Feb 15, 2023 1:57 am
- Forum: Grand Theft Auto V
- Topic: Gta 5 Car Template Orange Cage Lines
- Replies: 7
- Views: 904
Re: Gta 5 Car Template Orange Cage Lines
I already have the newest version. I updated it a few days ago via autoupdate
- Wed Feb 15, 2023 1:35 am
- Forum: Grand Theft Auto V
- Topic: Gta 5 Car Template Orange Cage Lines
- Replies: 7
- Views: 904
Gta 5 Car Template Orange Cage Lines
Hello, i want to make a Template of a Car. So far i know how its done but the only problem that i have is: The bodyshell is in a group and when i start to Render the Template it doesnt show up. Its on the UV Mapper(you can see it) but its declared as (null) then. Does anybody know what to do here? T...
- Sat Feb 05, 2022 6:36 am
- Forum: Grand Theft Auto V
- Topic: Light details not visible
- Replies: 0
- Views: 1494
Light details not visible
Hello, I made a Cop Car Livery and put a blue light bar on a Audi A4. With the original Car(without bluelight bar and livery), everything is okay with the lights and i can see the details of the headlights and taillights. With the revised car, i have a problem now. Always when i spawn the car on Gta...
- Sun Jan 02, 2022 1:32 pm
- Forum: Grand Theft Auto V
- Topic: Daylight of car too bright
- Replies: 1
- Views: 986
Daylight of car too bright
Hi,
i have a question. I have a modded car and when I upload it into the game, the daytime running lights are too bright and you can't see the indicators because of that. Can someone tell me how to fix that?
Thanks
i have a question. I have a modded car and when I upload it into the game, the daytime running lights are too bright and you can't see the indicators because of that. Can someone tell me how to fix that?
Thanks