Search found 22 matches

by adoci7
Wed Sep 18, 2024 8:58 am
Forum: Grand Theft Auto V
Topic: Import YDR Files
Replies: 2
Views: 475

Import YDR Files

Hi, there.

I have a question.

When im importing a YDR File into Zmodeler3, i only see the Dummy, also when im clicking L0.

Is there a way to see(like in OpenIV or .yft ) the Mesh/Object itself. I want to import a wheel and UV Map it.

Thanks
by adoci7
Mon Sep 02, 2024 2:25 pm
Forum: Grand Theft Auto V
Topic: Problem with Polys after Optimizing
Replies: 2
Views: 290

Re: Problem with Polys after Optimizing

Hey, i already did that but unfortunately i solved this issue. I imported the car into Blender and tried to reduce the Polys with the Decimate Tool but it didnt work because after optimizing with the Un-Subdivide, it deleted many Polys like in zmodeler3. After that i found a solution in Blender. You...
by adoci7
Sun Sep 01, 2024 10:16 am
Forum: Grand Theft Auto V
Topic: Problem with Polys after Optimizing
Replies: 2
Views: 290

Problem with Polys after Optimizing

Hello, i am trying to reduce the Poly size of a model and i have a problem. After i reduce the size of the Poly with the Optimize Tool, some polys get deleted and you cant see them anymore. Here is a picture to show my problem. https://www.imghippo.com/i/KCaaU1725221674.png after: https://www.imghip...
by adoci7
Tue Apr 09, 2024 11:25 pm
Forum: Grand Theft Auto V
Topic: Car animation for Roof
Replies: 2
Views: 1560

Car animation for Roof

Hi, i have played a little bit with the animation for opening/closing the roof on a cabrio.

Now, i can only open the roof to max 30 kph ingame. Is there a way to increase the max kph to like 50kph?

Thanks
by adoci7
Mon Mar 04, 2024 10:17 am
Forum: Grand Theft Auto V
Topic: Some parts not visible ingame
Replies: 2
Views: 616

Re: Some parts not visible ingame

okay, thanks Oleg
by adoci7
Sun Mar 03, 2024 10:15 am
Forum: Grand Theft Auto V
Topic: Some parts not visible ingame
Replies: 2
Views: 616

Some parts not visible ingame

Hi, i put some 3d Parts from Blender onto a Motorbike and those parts are not visible ingame. The show up in OpenIV and in Zmodeler3 normally as they should but ingame they are not visible. I tried to scale the objects to x/y/z -> 1.0/1.0/1.0 but when i do that, the object gets very thin/small only ...
by adoci7
Tue Nov 28, 2023 11:11 am
Forum: Grand Theft Auto V
Topic: Object keeps being black after import
Replies: 1
Views: 1775

Object keeps being black after import

hi, when i import a .obj file and i assign the vehicle_tire Material keeps being black and not in the texture i want.

can someone help? thanks
by adoci7
Fri Nov 17, 2023 6:27 am
Forum: Grand Theft Auto V
Topic: How to make the wheel configuration
Replies: 4
Views: 1220

Re: How to make the wheel configuration

did it, the only way it worked was, that i put the wheel_lf and the wheel_lr L0 on the left side. on the right side only the dummy. On the middle axles, i had to position on the wheel_lm1, wheel_lm2, wheel_rm1, wheel_rm2 the LOD 0 wheel itself, then it worked. I could not find any better solution. I...
by adoci7
Thu Nov 16, 2023 11:07 pm
Forum: Grand Theft Auto V
Topic: How to make the wheel configuration
Replies: 4
Views: 1220

Re: How to make the wheel configuration

yes, there is a Cerberus but the rear wheels on the 3 last axis look the same
by adoci7
Thu Nov 16, 2023 12:43 pm
Forum: Grand Theft Auto V
Topic: How to make the wheel configuration
Replies: 4
Views: 1220

How to make the wheel configuration

Hi, i have a question about the wheels in Gta5. I want to make a Truck with 4 Axis. The front axis and the last axis have the same wheels and the two middle ones are different. I tried many variations, but only the first three ones on the left side spawn ingame. wheel_lf L0 wheel_lm1 L0 wheel_lm2 L0...
by adoci7
Wed Sep 20, 2023 6:27 am
Forum: Grand Theft Auto V
Topic: Player can walk through car like there are no collisions but they are implemented
Replies: 5
Views: 900

Re: Player can walk through car like there are no collisions but they are implemented

One question again. Everything is now okay except one thing.

When im driving the car i can drive through houses and buildings now.

The rest is fine. Do you know how to fix that?
by adoci7
Wed Sep 20, 2023 1:27 am
Forum: Grand Theft Auto V
Topic: Player can walk through car like there are no collisions but they are implemented
Replies: 5
Views: 900

Re: Player can walk through car like there are no collisions but they are implemented

hey, yeah i tried another Chassis Collision from another car. Thats why it looks so bad.

But toggeling off the "Deformable"option worked for this problem.

Thank you very much Oleg.
by adoci7
Tue Sep 19, 2023 2:19 am
Forum: Grand Theft Auto V
Topic: Player can walk through car like there are no collisions but they are implemented
Replies: 5
Views: 900

Player can walk through car like there are no collisions but they are implemented

Hi, i have a problem with a car. I set the collisions as it has to be but when i spawn it in the game, on from the side and from the back of the car, i can walk through and also if i drive and try to hit a pole exactly in the middle of the car, nothing happens. The car doesnt collide with the other ...
by adoci7
Tue Aug 08, 2023 11:11 am
Forum: Grand Theft Auto V
Topic: Rotate vertices but keep object in original position
Replies: 2
Views: 620

Re: Rotate vertices but keep object in original position

thank you very much, you are a King. Fixed :)
by adoci7
Tue Aug 08, 2023 9:47 am
Forum: Grand Theft Auto V
Topic: Rotate vertices but keep object in original position
Replies: 2
Views: 620

Rotate vertices but keep object in original position

Hello, i would like to know if there is a way to rotate the vertices becauce if you stay with a different angle to the car, the Light disappears but if you watch from another angle to the car, you can see the light again. Is there a way to rotate the vertices and the "object" stays at the ...
by adoci7
Wed Feb 15, 2023 2:29 am
Forum: Grand Theft Auto V
Topic: Gta 5 Car Template Orange Cage Lines
Replies: 7
Views: 904

Re: Gta 5 Car Template Orange Cage Lines

yeah, sure. Thank you
by adoci7
Wed Feb 15, 2023 2:16 am
Forum: Grand Theft Auto V
Topic: Gta 5 Car Template Orange Cage Lines
Replies: 7
Views: 904

Re: Gta 5 Car Template Orange Cage Lines

yes, it is on 3.2.1(264)
by adoci7
Wed Feb 15, 2023 1:57 am
Forum: Grand Theft Auto V
Topic: Gta 5 Car Template Orange Cage Lines
Replies: 7
Views: 904

Re: Gta 5 Car Template Orange Cage Lines

I already have the newest version. I updated it a few days ago via autoupdate
by adoci7
Wed Feb 15, 2023 1:35 am
Forum: Grand Theft Auto V
Topic: Gta 5 Car Template Orange Cage Lines
Replies: 7
Views: 904

Gta 5 Car Template Orange Cage Lines

Hello, i want to make a Template of a Car. So far i know how its done but the only problem that i have is: The bodyshell is in a group and when i start to Render the Template it doesnt show up. Its on the UV Mapper(you can see it) but its declared as (null) then. Does anybody know what to do here? T...
by adoci7
Sat Feb 05, 2022 6:36 am
Forum: Grand Theft Auto V
Topic: Light details not visible
Replies: 0
Views: 1494

Light details not visible

Hello, I made a Cop Car Livery and put a blue light bar on a Audi A4. With the original Car(without bluelight bar and livery), everything is okay with the lights and i can see the details of the headlights and taillights. With the revised car, i have a problem now. Always when i spawn the car on Gta...
by adoci7
Sun Jan 02, 2022 1:32 pm
Forum: Grand Theft Auto V
Topic: Daylight of car too bright
Replies: 1
Views: 986

Daylight of car too bright

Hi,

i have a question. I have a modded car and when I upload it into the game, the daytime running lights are too bright and you can't see the indicators because of that. Can someone tell me how to fix that?

Thanks