Dear Oleg , I try to bring material back one by one , BUT any part of the car says (Multi Material) and not hint to some or any mesh or material !
NOW what i must to do ?!
thank you
Search found 17 matches
- Wed Nov 24, 2021 6:12 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
- Tue Nov 23, 2021 9:49 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
OK , after trying hours' , Finnaly found what was my mistake
The tick of FBX Export/Import for scale must be off !! now everything is OK , BUT CANT STILL FIX YHE MESH !
The mesh what i reduced is missy
The tick of FBX Export/Import for scale must be off !! now everything is OK , BUT CANT STILL FIX YHE MESH !
The mesh what i reduced is missy
- Tue Nov 23, 2021 2:55 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
iam always do copy model.yft and rename it to model_hi.yft !
is that wrong ?!
if it is , how can i export both model and model_hi ?
is that wrong ?!
if it is , how can i export both model and model_hi ?
- Tue Nov 23, 2021 2:42 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
OK , i import the PolyCruncher into MAYA
REDUCED
imported into Zmodeler
Still have problem !!!
P.N = when i import FBX into Maya , the car is LEFT !!!
REDUCED
imported into Zmodeler
Still have problem !!!
P.N = when i import FBX into Maya , the car is LEFT !!!
- Tue Nov 23, 2021 12:43 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
Dear oleg , i find a software what is called polygun cruncher its a very usefull app and very cool for reducing BUT after doing reduce polyguns and export to the zmodeler , car get missy !!! LOOK : THIS IS ROTATED AND FIXED CHASSIS INTO CAR : https://gcdn.pbrd.co/images/CoxWY1fnFX5F.png?o=1 EVEN IN ...
- Sun Nov 21, 2021 9:45 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
OK , after following you , finally I got how must to reduce the mesh and polygons you was right , the hole scenes importing is wrong ! just some parts of car what is not have COL or ... SO , Final step ! I re render and re polygon chassis from 300.000 to 14.000 and everything is OK BUT color is not ...
- Fri Nov 19, 2021 4:38 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
Dear oleg ?! are u there ?
- Fri Nov 19, 2021 12:50 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
OK , i found out how to import correctly , just import it , no setting must to change ! BUT For export FBX and import in ZMODELER , the most Hierarchy objects it gone ! can you please help me !? This is my export Setting : https://gcdn.pbrd.co/images/7wvHB5kv8ltn.png?o=1 https://gcdn.pbrd.co/images/...
- Thu Nov 18, 2021 8:52 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
ok thanks
now i want to import to MAYA
what is the best setting to import ?!
now i want to import to MAYA
what is the best setting to import ?!
- Thu Nov 18, 2021 8:37 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
Ok sorry , now is this ok ?
- Thu Nov 18, 2021 8:22 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
ok in first step zmodeler exporter setting is this :
is this setting ok ?
is this setting ok ?
- Thu Nov 18, 2021 7:54 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
OK , please tell me where is the chain menu ? i cant find it
- Thu Nov 18, 2021 7:47 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
after 3 days , i try maya , d3max , sketcher and ...
the best optimizer was maya BUT after done my work and re import into zmodeler everything in the right panel is messy !
like classes gone , windows = sclkuz:windows and meshs are gone ....
how can i fix that ?
the best optimizer was maya BUT after done my work and re import into zmodeler everything in the right panel is messy !
like classes gone , windows = sclkuz:windows and meshs are gone ....
how can i fix that ?
- Mon Nov 15, 2021 10:41 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
so , can you please tell me how can I reduce polygons that first the car have a good face and quality and seconds low FPS ?
thanks
thanks
- Mon Nov 15, 2021 3:54 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
- Sun Nov 14, 2021 10:15 pm
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
Re: [HELP]Trying to boost car fps
please help
- Sat Nov 13, 2021 10:03 am
- Forum: Grand Theft Auto V
- Topic: [HELP]Trying to boost car fps
- Replies: 28
- Views: 6831
[HELP]Trying to boost car fps
hi guys in first sorry for my bad english... so iam trying to boost car fps consider a lexus car in first step i reduce size of car texture using xnresizer and i get blue in consol second i edit polygons using zmodeler , and u know cut the useless polyguns and re render it , like quality from 100% t...