Search found 26 matches
- Sun Sep 17, 2023 7:24 am
- Forum: ZModeler2 General Discussion
- Topic: Making map objects?
- Replies: 7
- Views: 5018
Re: Making map objects?
Instead of opening a new topic, I wanted to ask here. How can I create the "COL" file in the easiest way when creating a new model in YDR format (texture embedded)? I import the original model and create a copy (Attach) of the model I created to the "COL" file of that model and u...
- Wed Sep 13, 2023 5:40 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Thank you very much. Fixed
- Wed Sep 13, 2023 5:04 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
I'm having shadow problems with some of the models I added to the game. I showed an example in the video. While I do not have any problems with the external texture models I added to the game, I am having problems with the embedded texture models. The model's shadow moves as the character moves. I h...
- Tue Aug 15, 2023 11:09 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
- Tue Aug 15, 2023 7:41 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
The texture file in the ytd file has the same name but no positive result. I converted the model a few times from the beginning, but I got the same error each time. This is the first time I am encountering such a problem.
- Mon Aug 14, 2023 1:07 pm
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Hello. In a new model I added to the game, although I made all the settings correctly, when I transfer the model to the game, the skins of the model are mixed and it is not visible that I added it. Is there a solution for this, it's the first time it's happened to me. https://i.hizliresim.com/pmapgl...
- Wed Aug 09, 2023 4:53 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1876
- Views: 986144
Re: Report Import/Export bugs here
When you combine the 2-part model, the model breaks down and the polyons get mixed up. Normally, I don't have a problem when I combine multiple models with a low polyon number, but this problem arises in models with a high polyon number. How can I combine multiple models without reducing the number ...
- Sat Jan 01, 2022 9:03 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Binding an object to a skeleton is not enough. You need bones weight to be assigned onto mesh vertices. In your case, you can assign weight of bone "head" onto all vertices of your mesh component. Switch object to vertices level, select all vertices. pick Rigging\Influence\Paint tool, exp...
- Sat Jan 01, 2022 6:56 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
I can't connect the skeleton to the model. I wonder why?
https://www.youtube.com/watch?v=xBkI5UjVcSA
https://www.youtube.com/watch?v=xBkI5UjVcSA
- Thu Dec 23, 2021 10:57 pm
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
I succeeded. Thank you so much.
- Thu Dec 23, 2021 8:50 pm
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Is it possible to do the process applied between 2:44 - 3:16 in this video with Zmodeler3?
https://youtu.be/SRsVKTWFcTw
https://youtu.be/SRsVKTWFcTw
- Sun Nov 29, 2020 9:39 pm
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Thank you very much for the information Oleg. Because the facial animation does not work properly in the models that I have transferred to the game, the mouth, jaw and eyes look awkward. How can I completely disable the eye and mouth animation? How can I delete it? There are detailed facial animatio...
- Sun Nov 29, 2020 1:34 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Hello, Oleg. I'm doing a character conversion to the game, everything is fine, but the hands are out of shape. Is it possible to be rigging for hands? Is there a custom setting or Tutorial for this? Finally, will Zmodeler3 model support for Rdr2 come? Do you have such a project? I wish you good work...
- Mon Mar 30, 2020 11:45 am
- Forum: Grand Theft Auto V
- Topic: My model is distorting
- Replies: 8
- Views: 2984
Re: My model is distorting
There is a model import problem since the last update. I import the Yft file and name it .global, but .mesh doesn't show up. Please watch the video.
https://youtu.be/T5gkuZp1C8Y
https://youtu.be/T5gkuZp1C8Y
- Sun Jul 23, 2017 10:43 am
- Forum: Site news and events
- Topic: ZModeler 3.1.5 release notes
- Replies: 41
- Views: 66593
Re: ZModeler 3.1.5 release notes
Hi Oleg, although there are 79 days left until the expiration of my license, i get the "failed" error when I enter in to the program. Mentioned error screen is below.
http://oi67.tinypic.com/nyede8.jpg
http://oi67.tinypic.com/nyede8.jpg
- Wed Apr 05, 2017 4:45 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Z@gor, you've loaded a model with "slice to parts" option. it should not be used on ped models; collisions are saved in .ydr files, you should check it by re-importing .ydr files to see whether it's there or not. you can see it in OpenIV too I suppose. may be the game does not respond to ...
- Tue Mar 28, 2017 8:36 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Hi, Oleg When I import the file, after the last update, the .mesh file belonging to the head part doesn’t appear. No problem with other body parts, the problem is only with head/mesh file. It is as I’ve shown in this picture: http://oi63.tinypic.com/30xkgoz.jpg By the way, When I transfer the ydr fi...
- Tue Jan 03, 2017 10:29 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
ThanksOleg wrote:fixed. get an update.
- Tue Jan 03, 2017 8:07 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
I have the same problem as you.quechus13 wrote:Oleg the new update messed up rigging ped models.
I can't bind the model to the skeleton no matter what I do.
this has also happened to other people.
- Wed Nov 09, 2016 1:49 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Oleg, is there any method you can suggest for the hair problem?
I add hair to the model but the hair stands as an immobile object in the game but I want it to move when I move or with the wind.
Is it possible?
I add hair to the model but the hair stands as an immobile object in the game but I want it to move when I move or with the wind.
Is it possible?
- Fri Oct 28, 2016 6:59 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
@Oleg finally done:)
https://www.youtube.com/watch?v=GS2zeiqH4t8
This was the only point İ had problem with and now it is done thanks to you.
Thanks for all your helps. I am planning to prepare a ped convert video based on what I learned from you. Have a nice day.
https://www.youtube.com/watch?v=GS2zeiqH4t8
This was the only point İ had problem with and now it is done thanks to you.
Thanks for all your helps. I am planning to prepare a ped convert video based on what I learned from you. Have a nice day.
- Fri Oct 28, 2016 1:32 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
@Oleg Thanks for the quick reply. I've tried to apply the solution for the shaking (wind effect) problem you wrote on the message in the link but I couldn't succeed. Because my English is not good enough, I am having problems to understand the terminology. Can you please make a video tutorial for th...
- Wed Oct 26, 2016 10:53 pm
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: GTA V character (Player, NPC) modding
Hi Oleg, I transferred a model into the game based on your tutorials. Texture and rigging seems to have no problem but the model has a flickering/shaking problem. I uploaded a video so that you can understand it better. I made the editting on ig_bankman model. Do you think this problem is related to...
- Sat Jul 02, 2016 6:14 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: Ped models
Oleg, My Zmodeler license is about to expire and cannot buy a new license since Paypal has left Turkey. Is there any other way of buying licence?
- Thu Jun 30, 2016 3:43 am
- Forum: Grand Theft Auto V
- Topic: GTA V character (Player, NPC) modding
- Replies: 1110
- Views: 554612
Re: Ped models
Hi, Oleg Thanks for the ydd support but there are issues about the skeleton I'm having problem with. Torso, head and legs move all together while they need to move independently. I'm trying to apply what you told on prior messages but my english is not good enough. Can you please prepare a tutorial ...