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Search found 15 matches
- Sun Jan 01, 2023 7:11 am
- Forum: Tech support (forum, account, licenses)
- Topic: refund license
- Replies: 2
- Views: 434
- Sat Dec 31, 2022 2:17 pm
- Forum: Tech support (forum, account, licenses)
- Topic: refund license
- Replies: 2
- Views: 434
refund license
what are my refund options? because in a few days i already have zmodeler3 on a new activated pc and i don't need it on this pc anymore.
and another question. how can i change my forum name?
best regards
and another question. how can i change my forum name?
best regards
- Fri Dec 30, 2022 2:22 pm
- Forum: Grand Theft Auto V
- Topic: ELS | TEXTURES ARE FLASHING BUT NOT GLOWING
- Replies: 0
- Views: 2447
ELS | TEXTURES ARE FLASHING BUT NOT GLOWING
Hi,
i have the problem that the textures of my emissive extra lights are flashing but not glowing so that you can see them. is there a solution for this in zmodeler?
i have the problem that the textures of my emissive extra lights are flashing but not glowing so that you can see them. is there a solution for this in zmodeler?
- Sat Apr 23, 2022 11:16 am
- Forum: ZModeler3 General discussion
- Topic: uv mapper stuck
- Replies: 1
- Views: 2924
uv mapper stuck
After I finished creating my template and then wanted to render it, I saw that the lines in the uv mapper are gray and a few elements were selected. but if I can render, he renders me nothing (as in the attachment). I can't select anything anymore and only move the things that are selected. I've tri...
- Thu Dec 09, 2021 6:22 am
- Forum: ZModeler3 Account and Licenses
- Topic: verification failed
- Replies: 1
- Views: 2771
verification failed
i bought a license but the verification is failed?
what can i do ?
thank you in advance
what can i do ?
thank you in advance
- Wed Dec 08, 2021 11:43 am
- Forum: Grand Theft Auto V
- Topic: Error because too big yft file
- Replies: 12
- Views: 3089
Re: Error because too big yft file
thank you a lot i solved the problem
- Sun Nov 28, 2021 1:59 am
- Forum: Grand Theft Auto V
- Topic: Error because too big yft file
- Replies: 12
- Views: 3089
Re: Error because too big yft file
okay, now i am finish with that. thank you!
but i have one more question, how can i merge polygons from two different objects to one object?
but i have one more question, how can i merge polygons from two different objects to one object?
- Fri Nov 26, 2021 1:16 pm
- Forum: Grand Theft Auto V
- Topic: Error because too big yft file
- Replies: 12
- Views: 3089
Re: Error because too big yft file
The problem is that the export and import work not perfectly. Is there any other way?
- Thu Nov 18, 2021 7:51 am
- Forum: Grand Theft Auto V
- Topic: Error because too big yft file
- Replies: 12
- Views: 3089
Re: Error because too big yft file
Is there no other way in zmodeler too reduce the file?
- Thu Nov 18, 2021 7:15 am
- Forum: Grand Theft Auto V
- Topic: Error because too big yft file
- Replies: 12
- Views: 3089
Re: Error because too big yft file
yeah, i remove all polygons except one triangle of the bodyshell object and i can spawn the car but i dont see the whole object(bodyshell) ingame with i delete polygons from.
so now we know that the file size is the problem and now what can i do?
maybe i can put together many polygons to one or so?.
so now we know that the file size is the problem and now what can i do?
maybe i can put together many polygons to one or so?.
- Wed Nov 17, 2021 12:57 pm
- Forum: Grand Theft Auto V
- Topic: Error because too big yft file
- Replies: 12
- Views: 3089
Re: Error because too big yft file
the problem is, when i convert the objects to dummys, they are mostly half or all away? and also i cant spawn the car when i replace object as dummies. i know that the car is function and the bluelight on top. i had spawn them seperate. so i have to reduce the file size but with the dummies the game...
- Wed Nov 17, 2021 9:34 am
- Forum: Grand Theft Auto V
- Topic: Error because too big yft file
- Replies: 12
- Views: 3089
Error because too big yft file
I export a 3d model from zmodeler to my fivem server. in open iv all is fine. so when the fivem server start the resource "ambulance", there is a yellow text. normally it have be blue. and then when i spawn the vehicle, my fivem chrash and i get a mistake report. so i think that the yft fi...
- Wed Sep 08, 2021 10:20 am
- Forum: Grand Theft Auto V
- Topic: 3d from zmodeler3 to gta5
- Replies: 6
- Views: 2411
Re: 3d from zmodeler3 to gta5
So the lights are fine but what can I do that these black things are not so big and on the right place?
I already did reset axes to world and the objects are better but still in the air and too big?
Is there a scale mistake?
I already did reset axes to world and the objects are better but still in the air and too big?
Is there a scale mistake?
- Sun Aug 29, 2021 1:49 pm
- Forum: Grand Theft Auto V
- Topic: 3d from zmodeler3 to gta5
- Replies: 6
- Views: 2411
Re: 3d from zmodeler3 to gta5
oh, look what happen now. I thinl I habe reset all object local axes or so?! now its in zmodeler (in zmodeler the two objects have the same material and texture like in my first post but when I reset the axes to world, i have to flip it, that the object is complet and yeah now its very strange) the ...
- Sat Aug 28, 2021 12:47 pm
- Forum: Grand Theft Auto V
- Topic: 3d from zmodeler3 to gta5
- Replies: 6
- Views: 2411
3d from zmodeler3 to gta5
hello,
my 3d model in gta5 is not that what it should be. in open iv and zmodeler3 its okay.
i dont know how to fix it and how i can export the car right.
pls help,
thank you
theres three pictures (one in zmod, one in open iv and one in gta5/fivem). i think the pictures explain themselves.
my 3d model in gta5 is not that what it should be. in open iv and zmodeler3 its okay.
i dont know how to fix it and how i can export the car right.
pls help,
thank you
theres three pictures (one in zmod, one in open iv and one in gta5/fivem). i think the pictures explain themselves.