Search found 27 matches
- Wed Apr 24, 2024 4:30 am
- Forum: ZModeler3 General discussion
- Topic: The last update caused ZM3 to not recognize Chinese localization files
- Replies: 1
- Views: 5
Re: The last update caused ZM3 to not recognize Chinese localization files
Found an error module by looking at the system event viewer Error application name: ZModeler3.exe, version: 1.0.0.1231, timestamp: 0x64e01e60 Error module name: ucrtbase.dll, version: 10.0.19041.789, timestamp: 0x2bd748bf Exception code: 0xc0000409 Error offset: 0x0000000000071208 Error process ID:...
- Wed Apr 24, 2024 4:28 am
- Forum: ZModeler3 General discussion
- Topic: The last update caused ZM3 to not recognize Chinese localization files
- Replies: 1
- Views: 5
Re: The last update caused ZM3 to not recognize Chinese localization files
Found an error module by looking at the system event viewer Error application name: ZModeler3.exe, version: 1.0.0.1231, timestamp: 0x64e01e60 Error module name: ucrtbase.dll, version: 10.0.19041.789, timestamp: 0x2bd748bf Exception code: 0xc0000409 Error offset: 0x0000000000071208 Error process ID: ...
- Fri Apr 19, 2024 11:50 pm
- Forum: ZModeler3 General discussion
- Topic: ZModeler 3 will cause the active window to not be topped
- Replies: 10
- Views: 432
Re: ZModeler 3 will cause the active window to not be topped
我遇到的问题是开启英伟达后,ZM3窗口就会挡在任务栏前面,窗口点好几次才能显示,安装了这个程序就好了而且也能用录屏,你可以安装试试 https://github.com/dechamps/RudeWindowFixer
- Fri Apr 19, 2024 12:05 am
- Forum: ZModeler3 General discussion
- Topic: ZModeler 3 will cause the active window to not be topped
- Replies: 10
- Views: 432
Re: ZModeler 3 will cause the active window to not be topped
关闭英伟达游戏内覆盖选项试试
- Sun Oct 15, 2023 9:26 pm
- Forum: ZModeler3 General discussion
- Topic: Add reflective map material
- Replies: 0
- Views: 4558
Add reflective map material
How to add reflective texture material to clothes or other models?
- Wed Sep 27, 2023 6:38 am
- Forum: ZModeler3 General discussion
- Topic: Paint bone weights in multiple locations
- Replies: 7
- Views: 2026
Re: Paint bone weights in multiple locations
I tried combining them into L0, but the model doesn't seem to really combine into a whole (because I can press ctrl key to select one of the objects) This situation requires the same position of these several objects when using bone binding Binding?
- Wed Sep 27, 2023 2:46 am
- Forum: ZModeler3 General discussion
- Topic: Paint bone weights in multiple locations
- Replies: 7
- Views: 2026
Re: Paint bone weights in multiple locations
Sorry, my English is not good, you may not understand what I mean, the model is not damaged in the game, but the model is damaged using the additional merge function in zm3 As shown in the picture, three independent models were damaged after being merged. I have never found a solution because some m...
- Wed Sep 27, 2023 1:46 am
- Forum: ZModeler3 General discussion
- Topic: Paint bone weights in multiple locations
- Replies: 7
- Views: 2026
Re: Paint bone weights in multiple locations
Also a problem, when I have multiple models using additional options, they always disappear or break
- Mon Sep 25, 2023 1:25 am
- Forum: ZModeler3 General discussion
- Topic: Paint bone weights in multiple locations
- Replies: 7
- Views: 2026
Paint bone weights in multiple locations
When I bound the model to multiple positions and drew bone weights, I found that I could only paint the weights in one position at a time (for example, if I paint the weight of bone position A, the bone weight of B will disappear, and vice versa) What should I do? This problem has been bothering me ...
- Sun Sep 17, 2023 12:52 am
- Forum: Grand Theft Auto V
- Topic: How to make the ydd model support multiple ytd files?
- Replies: 1
- Views: 465
How to make the ydd model support multiple ytd files?
How to make the ydd model support multiple ytd texture files, for example, let task_000_u.ydd support task_diff_000_a_uni.ytd and task_diff_000_b_uni.ytd
- Wed Aug 16, 2023 3:31 am
- Forum: ZModeler3 General discussion
- Topic: Adjust Model Lines
- Replies: 3
- Views: 1807
Re: Adjust Model Lines
Thank you for your reply, I don't want to create a real 3D spring, just use the picture as a reference to ask, I now know that ZM3 doesn't have that function There is also a small problem. Will some theme UI interfaces be added or changed (or allow users to customize) in future updates? The existing...
- Wed Aug 16, 2023 1:04 am
- Forum: ZModeler3 General discussion
- Topic: Adjust Model Lines
- Replies: 3
- Views: 1807
Adjust Model Lines
Does ZM3 have the function of adjusting the lines of the model? Such as radio spring wire? so that I can adjust without other modeling software
- Tue Mar 07, 2023 11:57 pm
- Forum: ZModeler3 General discussion
- Topic: Language translation file
- Replies: 8
- Views: 3133
Re: Language translation file
The file seems to be much more complicated than the existing translation files. You said yesterday that you should not bring*** characters, but I see the names with*. Is it correct to modify this? (Sorry, the content of using Google translation reply may cause you not to understand this conversation)
- Tue Mar 07, 2023 3:17 am
- Forum: ZModeler3 General discussion
- Topic: Language translation file
- Replies: 8
- Views: 3133
Language translation file
I would like to ask if the administrator can provide the original English Language xml file? Most of the options and prompts in the existing translation files are not translated, so I want to re-translate the language files
- Wed Jan 25, 2023 4:42 am
- Forum: ZModeler3 Account and Licenses
- Topic: License Stacking Days
- Replies: 3
- Views: 1807
Re: License Stacking Days
ok, I am relieved that the new license is not activated, so that I can use the old license after it expires
Assign password to platform ID? I remember submitting my password in my account
If no password is submitted, how do I submit it?
Assign password to platform ID? I remember submitting my password in my account
If no password is submitted, how do I submit it?
- Tue Jan 24, 2023 8:57 pm
- Forum: ZModeler3 Account and Licenses
- Topic: License Stacking Days
- Replies: 3
- Views: 1807
License Stacking Days
Can't both licenses be used at the same time?
I have 187 days remaining on my current license, and I bought another three-month license, but it seems that it cannot be used on the same platform at the same time? What do I do with my purchased three-month license if it doesn't work?
I have 187 days remaining on my current license, and I bought another three-month license, but it seems that it cannot be used on the same platform at the same time? What do I do with my purchased three-month license if it doesn't work?
- Sat Dec 31, 2022 3:16 am
- Forum: ZModeler3 General discussion
- Topic: export PNG format UV map
- Replies: 1
- Views: 2530
export PNG format UV map
Does ZM3 support exporting UV maps in png format?
- Fri Dec 16, 2022 2:37 am
- Forum: ZModeler3 General discussion
- Topic: weird model shadows
- Replies: 9
- Views: 4148
Re: weird model shadows
There is no change in the import and export of the .col object. The position of the original model has changed after export without changing the model. It is suspended in the air just like the previous picture.
- Thu Dec 15, 2022 5:28 pm
- Forum: ZModeler3 General discussion
- Topic: weird model shadows
- Replies: 9
- Views: 4148
Re: weird model shadows
Is the collision data COL? The position of the model after export is inconsistent with the original model, try to copy the weights to the new model but it doesn't work
- Tue Dec 13, 2022 6:57 pm
- Forum: ZModeler3 General discussion
- Topic: weird model shadows
- Replies: 9
- Views: 4148
Re: weird model shadows
This is a ydr file, using the game's original model's skeleton I have been looking for a solution for several days on the Internet, but I have not been able to get a solution. I may have to give up this project. There is also a problem that after binding the skeleton according to the original model,...
- Mon Dec 12, 2022 6:04 pm
- Forum: ZModeler3 General discussion
- Topic: weird model shadows
- Replies: 9
- Views: 4148
Re: weird model shadows
Where does the object model get the skeleton from besides the character model with the skeleton?
- Mon Dec 12, 2022 6:03 pm
- Forum: ZModeler3 General discussion
- Topic: weird model shadows
- Replies: 9
- Views: 4148
Re: weird model shadows
Skeleton off, on, delete doesn't work
- Sun Dec 11, 2022 10:01 pm
- Forum: ZModeler3 General discussion
- Topic: weird model shadows
- Replies: 9
- Views: 4148
weird model shadows
The test model found that there is a strange shadow, when the player is close to the model and moves, the shadow will rotate with the player
- Wed Dec 07, 2022 6:38 pm
- Forum: Grand Theft Auto V
- Topic: Bone Binding Position
- Replies: 2
- Views: 697
Re: Bone Binding Position
Thank you very much for your reply, finally solved the problem that troubled me for a long time
- Wed Dec 07, 2022 2:43 am
- Forum: Grand Theft Auto V
- Topic: Bone Binding Position
- Replies: 2
- Views: 697
Bone Binding Position
I made a model and want to bind it to the skeleton, but I found that the position of the model is inside the global sphere. After selecting the mark global, I can’t click on the model. How can I click on the model in the sphere to bind the bone?