Search found 7 matches

by norskpl
Fri Jul 23, 2021 10:31 am
Forum: ZModeler3 General discussion
Topic: More Cores for Z-Mod3
Replies: 4
Views: 440

Re: More Cores for Z-Mod3

Clicking on Unused materials cause long task when zmodeler starts to slowly marking unused materials. This is not a problem when there is small quantity of materials, but when it start to have a dozen or more of unused materials then it can even take a whole day of marking. https://i.imgur.com/vITFx...
by norskpl
Fri Jul 16, 2021 2:13 pm
Forum: ZModeler3 General discussion
Topic: More Cores for Z-Mod3
Replies: 4
Views: 440

Re: More Cores for Z-Mod3

Would it be possible to add multi-core support to Material Editor, marking materials takes so much time when zmodeler uses only 20% of CPU. To mark 50 or more materials you have to wait sometimes even a whole day.
by norskpl
Tue Mar 30, 2021 3:49 am
Forum: Mafia II
Topic: Mafia 2 Export Detailed Cars
Replies: 53
Views: 2686

Re: Mafia 2 Export Detailed Cars

К сожалению, в M2DE нет машины, имеющей 32-битные файлы. Тем не менее, мне удалось преобразовать пользовательскую 16-битную модель машины в 32-битную. Я тестировал его в M2DE, игра может загрузить его нормально. Кстати, FPS не падает при подъеме на крышу. Я также тестировал классическую версию. К со...
by norskpl
Sun Mar 28, 2021 9:17 am
Forum: Mafia II
Topic: Mafia 2 Export Detailed Cars
Replies: 53
Views: 2686

Re: Mafia 2 Export Detailed Cars

так, еще раз и подробнее, что имеено игра смогла сделать после таких изменений? само наличие нескольких файлов VertexBufferPool_* и IndexBufferPool_* проблемы не решает. Игра загружает их все, пока они есть. Проблема, насколько я сейчас вижу, в самой структуре данных для объекта - к нему на каждый ...
by norskpl
Fri Aug 21, 2020 8:44 am
Forum: Mafia II
Topic: Problem with Collisions_0.bin (map)
Replies: 5
Views: 1364

Re: Problem with Collisions_0.bin (map)

Get an update and check whether it works or not. Collisions import/export was refined, so if you've had another file that failed to import with collisions, it worth to be checked too. Качаем обновление, проверяем. Исправление затрагивает загрузку коллизий. если где-то раньше на импорте с коллизиями...
by norskpl
Thu Aug 13, 2020 7:23 am
Forum: Mafia II
Topic: Problem with Collisions_0.bin (map)
Replies: 5
Views: 1364

Re: Problem with Collisions_0.bin (map)

I fixed problem with collisions mentioned above, but now I have another problem. Problem occurs with opening original hunters.sds (no changes) on build 1195 (newest). Hunters.sds is unable to load, zmodeler falls into infinite loading. But when I remove collisions and untick default.mtl then zmodele...
by norskpl
Sun Jul 05, 2020 7:42 pm
Forum: Mafia II
Topic: Problem with Collisions_0.bin (map)
Replies: 5
Views: 1364

Problem with Collisions_0.bin (map)

Hi! I have problem with loading collision in zmodeler 3 (both versions). When I try to open a collision file (even collision file only, no normal objects) I get Out of memory error (x86) or Zmodeler 3 just crashes after starting loading file (x64). I tried before to load entire city sds with collisi...