Before Export change
DETAIL2
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Search found 57 matches
- Sat Mar 16, 2024 12:53 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Headlight flashes too
- Replies: 9
- Views: 831
- Fri Dec 01, 2023 11:47 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.49
- Replies: 4
- Views: 1259
Re: ATS 1.49
Ok, works
thanks
thanks
- Fri Dec 01, 2023 9:24 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.49
- Replies: 4
- Views: 1259
Re: ATS 1.49
Here..
- Fri Dec 01, 2023 8:06 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.49
- Replies: 4
- Views: 1259
ATS 1.49
Hi Oleg, Zmod can`t load decal_light_01.dds, but everything is there. Failed to locate texture "/material/special/decal_light_01.dds". Failed to load texture "F:\___Base_ATS_ETS2\_ATS\_1.49/material/special/decal_light_01.dds". file:texturesservice.cpp line:678 Failed to load tex...
- Mon Oct 30, 2023 7:07 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Track Editor
- Replies: 1
- Views: 1170
Re: Track Editor
Solved
- Mon Oct 30, 2023 4:07 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Track Editor
- Replies: 1
- Views: 1170
Track Editor
Hi Oleg,
On click the Track Editor nothing happens can´t start or open or load pma.
ZModeler3 Version 3.3.0.1231 64x
On click the Track Editor nothing happens can´t start or open or load pma.
ZModeler3 Version 3.3.0.1231 64x
- Tue Sep 26, 2023 1:01 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Vehicle reflection is missing
- Replies: 9
- Views: 1895
Re: Vehicle reflection is missing
You have to add the "vehicle_reflection.dds" in your extractet game base.scs files folder too, only in the mod folder is useless...
- Mon Jul 24, 2023 1:52 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Empty Group by Export?
- Replies: 5
- Views: 1395
Re: Empty Group by Export?
I can not confirm, everything is ok for me export of the pmc too.
- Sun Jul 23, 2023 1:31 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: Empty Group by Export?
- Replies: 5
- Views: 1395
Re: Empty Group by Export?
I have no problems no error entries after exporting, are you on the fucking 1.48 beta....
- Mon Jun 26, 2023 5:21 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.47 Failed to load texture
- Replies: 12
- Views: 2394
Re: ATS 1.47 Failed to load texture
Hi Oleg, SCS change to DX12 :lol: when 2030.... Doesn't even run completely on DX11 right now. Since there are still many old graphics cards that do not even support DX11 many old PCs/laptops are still in use, and the same will happen with DX12 that cards don't support DX12. Don't forget the MAC Op...
- Mon Jun 26, 2023 4:53 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.47 Failed to load texture
- Replies: 12
- Views: 2394
Re: ATS 1.47 Failed to load texture
This is a 24 bit per pixel RGB texture. DX11 does not support this type of textures. I assume the game converts it to 32-bpp on load, while ZModeler's code does not perform any texture conversion. I advise to convert it to 32-bpp explicitly. Oleg, you are right I convert it to 32 and zmod load it. ...
- Mon Jun 26, 2023 1:42 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.47 Failed to load texture
- Replies: 12
- Views: 2394
Re: ATS 1.47 Failed to load texture
ZModeler 3.3.0 runs on DX11 engine and should be able to load all DX11-compatible .dds files. Is there any particular .DDS you have a problem with? For example, does it fail to load even with Textures browser's "Add..." button? Hi Oleg, it doesn't matter what you do when inport the "...
- Mon Jun 26, 2023 1:12 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.47 Failed to load texture
- Replies: 12
- Views: 2394
Re: ATS 1.47 Failed to load texture
Oleg the problem is that with this tobj the z-modler reads are the same as with the vehicle_reflection. There are several DDS files in the tobj. @Harald-RS affects many tobj in the "material\environment folders" they have more entries in the tobj´s. It doesn't matter how many entries are ...
- Sat Jun 24, 2023 6:03 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.47 Failed to load texture
- Replies: 12
- Views: 2394
Re: ATS 1.47 Failed to load texture
oh really now... would never have thought of it.which you hopefully have unpacked on your computer.
- Sat Jun 24, 2023 1:38 am
- Forum: ATS and ETS2 by SCS Software
- Topic: ATS 1.47 Failed to load texture
- Replies: 12
- Views: 2394
ATS 1.47 Failed to load texture
\model\sign\company_logos\deep_grove\entrance_sign_01
can´t load: /material/special/decal_light_01.dds
file:texturesservice.ccp line:668
file: basictextureswicanddds.cpp line:308
can´t load: /material/special/decal_light_01.dds
file:texturesservice.ccp line:668
file: basictextureswicanddds.cpp line:308
- Mon Mar 20, 2023 1:49 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: scania_2016 interior anim_pmd
- Replies: 10
- Views: 2519
Re: scania_2016 interior anim_pmd
So, you can do what you want but in game is the same one white bar.
- Mon Mar 20, 2023 6:09 am
- Forum: ATS and ETS2 by SCS Software
- Topic: scania_2016 interior anim_pmd
- Replies: 10
- Views: 2519
Re: scania_2016 interior anim_pmd
Ok Oleg, thank you for the detailed answer. Did I understand that right, if I add something in the anim_pmd or change, the fuel gauge will always be displayed as a one bar in the game and not as seen in the first picture. Is that's right ??? yes. unless you move the selected polygon bars toward the...
- Mon Mar 06, 2023 10:12 am
- Forum: ATS and ETS2 by SCS Software
- Topic: scania_2016 interior anim_pmd
- Replies: 10
- Views: 2519
Re: scania_2016 interior anim_pmd
Hi Oleg, first of all thanks for your help and suggestions... That with the model.pmd would also be a possibility, but I decided against it. I chose this option from you... To solve the issue, the only way is to edit vertices position of fuel level indicator in anim.pmg file. select these vertices a...
- Sun Mar 05, 2023 1:31 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: scania_2016 interior anim_pmd
- Replies: 10
- Views: 2519
Re: scania_2016 interior anim_pmd
Ok Oleg, thank you for the detailed answer.
Did I understand that right, if I add something in the anim_pmd or change, the fuel gauge will always be displayed as a one bar in the game and not as seen in the first picture. Is that's right ???
Did I understand that right, if I add something in the anim_pmd or change, the fuel gauge will always be displayed as a one bar in the game and not as seen in the first picture. Is that's right ???
- Sun Mar 05, 2023 3:08 am
- Forum: ATS and ETS2 by SCS Software
- Topic: scania_2016 interior anim_pmd
- Replies: 10
- Views: 2519
scania_2016 interior anim_pmd
Hi Oleg, ZMod has import or export problems with the anim_pmd. I have no idea what the problem is, can you take a look please. \vehicle\truck\scania_2016\interior\anim_pmd original anim_pmd https://abload.de/img/originaltankfuellevel4gdnw.png ZMod Import with Merge Models fuel level works but looks ...
- Sat Jan 07, 2023 4:51 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: incorrect import or export
- Replies: 5
- Views: 1733
Re: incorrect import or export
@Oleg, I won't say too much about it, i hope you can see the differences in the pictures.... and where is the logic there :!: :?: Why i have to change the position... So problem found :roll: suggested solutions :idea: https://abload.de/img/scs_original1zf8e.jpg https://abload.de/img/zmod_pmdfrdkr.jp...
- Thu Jan 05, 2023 12:10 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: incorrect import or export
- Replies: 5
- Views: 1733
Re: incorrect import or export
That was just an import-export test to see what zmod does before I do anything, and this is the result that u see. There is only the pmd,pmg in the mod folder and the rest accesses to the base original files. I don't know what wrong is or what scs have change again.... or what is to change in the Ma...
- Thu Jan 05, 2023 9:34 am
- Forum: ATS and ETS2 by SCS Software
- Topic: incorrect import or export
- Replies: 5
- Views: 1733
incorrect import or export
Hi Oleg, ZMod has problems with import or export i don't know.... In Game when you zoom out or change the perspective the rivets disappear in the red triangle. SCS mat material : "eut2.dif.spec.add.env.indenv.tsnmap.a.rfx" { texture[0] : "/vehicle/share/textures/decal/nuts.tobj" ...
- Fri Aug 26, 2022 2:18 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: Truck Rearbumper with Lights
- Replies: 7
- Views: 1817
Truck Rearbumper with Lights
Hi Oleg, I don't know what is wrong. Am I doing something wrong or is something wrong with Zmod. For example: The Trailer Rearbumper with Lights works after export with this change in DETAIL2 " Map: Detail 2 change to Detail ", but not for the Truck Rearbumpers with lights. thanks in advan...
- Mon Jul 04, 2022 8:36 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Z-Mod crashes when exporting prefabs.
- Replies: 15
- Views: 4565
Re: Z-Mod crashes when exporting prefabs.
@Oleg
will this be fixed now or not
will this be fixed now or not