by ravenDS » Mon Oct 16, 2023 3:49 am
Hello,
I've been trying to import .BGM files from FlatOut 2 PS2 version, but it doesn't seem to work. I keep getting "Out of memory' but it does read the materials correctly
Looking at it with an hex editor, the format is similar to the .BGM files from the PC version (that are supported by ZModeler 2), having similar header for materials
I was hoping that you could look into this format and maybe bring support for the PS2 .BGM files, if that's possible, or even help me understand the format
Here is the .BGM model from PS2 version:
https://www.mediafire.com/file/4uddu88i ... 2.bgm/file
Here is the .BGM model from PC version that is currently supported:
https://www.mediafire.com/file/nk99h8dh ... c.bgm/file
Thank you for reading
Hello,
I've been trying to import .BGM files from FlatOut 2 PS2 version, but it doesn't seem to work. I keep getting "Out of memory' but it does read the materials correctly
Looking at it with an hex editor, the format is similar to the .BGM files from the PC version (that are supported by ZModeler 2), having similar header for materials
I was hoping that you could look into this format and maybe bring support for the PS2 .BGM files, if that's possible, or even help me understand the format
Here is the .BGM model from PS2 version:
https://www.mediafire.com/file/4uddu88iufe1tr5/body-ps2.bgm/file
Here is the .BGM model from PC version that is currently supported:
https://www.mediafire.com/file/nk99h8dhxyw5h7b/body-pc.bgm/file
Thank you for reading