by Oleg » Sun Jan 30, 2022 8:42 am
I was told there is an issue with materials count limit in exported model. When you rearrange parts in hierarchy, exporter processes materials of parts in order they appear in a hierarchy, so it is likely a different set of materials will get exported when you rearrange the order of parts. I mean, from, say, 20 materials the game will accept first 16 only, and will ignore 4 last materials. Depending on an order of parts, last four materials could "hide" some parts these materials are used in. when you change an order of parts, another 4 materials will get ignored.
I would recommend to arrange the order of materials and put the "lowest priority" materials in the end of materials list of materials browser. Thus you can find out whether issue is actually a "missing/hidden" material rather than a missing/hidden part issue.
I was told there is an issue with materials count limit in exported model. When you rearrange parts in hierarchy, exporter processes materials of parts in order they appear in a hierarchy, so it is likely a different set of materials will get exported when you rearrange the order of parts. I mean, from, say, 20 materials the game will accept first 16 only, and will ignore 4 last materials. Depending on an order of parts, last four materials could "hide" some parts these materials are used in. when you change an order of parts, another 4 materials will get ignored.
I would recommend to arrange the order of materials and put the "lowest priority" materials in the end of materials list of materials browser. Thus you can find out whether issue is actually a "missing/hidden" material rather than a missing/hidden part issue.