by Oleg » Sat Sep 25, 2021 10:17 pm
In general, no. All ZModeler3 versions are compiled with the same visual studio 2017 packages and does not require any additional tools to be installed. The most important libraries (and some that are not part of redistributive packages) are included with ZModeler. Also, if ZModeler has ever started on your computer, then the problem is not in missing libraries - something is wrong with application configuration or its files. In most of cases reinstalling into a different folder and running as administrator could solve the problem. In rare cases deleting "NetworkServices.zms" file from "services" folder of ZModeler can help too (when application crashes at startup).
Also, with a new installation, do you see a setup window with "Pick rendering device"? or only a logo splashes and nothing else?
Note, ZModeler will not start on virtual PC, you need a physical installation of Microsoft Windows. Any emulations on Mac or Linux will not work for ZModeler.
In general, no. All ZModeler3 versions are compiled with the same visual studio 2017 packages and does not require any additional tools to be installed. The most important libraries (and some that are not part of redistributive packages) are included with ZModeler. Also, if ZModeler has ever started on your computer, then the problem is not in missing libraries - something is wrong with application configuration or its files. In most of cases reinstalling into a different folder and running as administrator could solve the problem. In rare cases deleting "NetworkServices.zms" file from "services" folder of ZModeler can help too (when application crashes at startup).
Also, with a new installation, do you see a setup window with "Pick rendering device"? or only a logo splashes and nothing else?
Note, ZModeler will not start on virtual PC, you need a physical installation of Microsoft Windows. Any emulations on Mac or Linux will not work for ZModeler.