tires wrong place .3ds file

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thebest07111
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tires wrong place .3ds file

Post by thebest07111 »

hello

when i model a car in 3dsmax everything looks fine including the wheels location.
but when i export as .3ds it and place it in zmodeler3 it looks like this

Image
so the window wipers are at a strange position and the wheels are at a strange position

why is that?
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Oleg
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Re: tires wrong place .3ds file

Post by Oleg »

use Tools Reset X-Form ni 3dsmax before export.
thebest07111
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Re: tires wrong place .3ds file

Post by thebest07111 »

hi

so i did that but now i have this

so they are still not at the right position

Image

Hope you can help
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Oleg
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Re: tires wrong place .3ds file

Post by Oleg »

try dis-arranging hierarchy in 3dsmax before export, so all objects are in a single list, no child-parent relations. once you load this into zmod, you can re-arrange the hierarchy.
thebest07111
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Re: tires wrong place .3ds file

Post by thebest07111 »

thats the weird thing everything is a single object and i dont have any parent objects
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Oleg
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Re: tires wrong place .3ds file

Post by Oleg »

nope. this is impossible to happen on a single object. this object is probably a group. ungroup it.
thebest07111
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Re: tires wrong place .3ds file

Post by thebest07111 »

hi

i checked everey single object in 3dsmax and there is no group

if you want you can view the file here

https://mega.nz/#!9NlQAIRR!pF1ICVmfv9x3 ... Tht7yYcY7c
thebest07111
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Joined: Wed Sep 23, 2015 3:46 am

Re: tires wrong place .3ds file

Post by thebest07111 »

someone?

i also have it with another file i dont have any groups and set every obect correct via reset x form.

But still the same problem. with another model i have this

Image
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Oleg
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Re: tires wrong place .3ds file

Post by Oleg »

try select all, then Display \ local axes \ [mode = both, keep object = off]\ reset to world -> click on any of selected objects.
thebest07111
Posts: 9
Joined: Wed Sep 23, 2015 3:46 am

Re: tires wrong place .3ds file

Post by thebest07111 »

well it putts them in the right place

but now i have this problem:
Image
is this just a rendering problem?
and thanks!
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Oleg
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Re: tires wrong place .3ds file

Post by Oleg »

check object properties, if any object exceeds 64K vertices limit, you have to chop it to smaller objects before exporting.
thebest07111
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Re: tires wrong place .3ds file

Post by thebest07111 »

Hello.

I checked it and none of the objects exceed 64k
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Oleg
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Re: tires wrong place .3ds file

Post by Oleg »

can you post a closer shot, as I can't see details on a screenshot you've posted above.
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