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Posted: Sat Mar 05, 2011 6:04 am
by VTL
Hi Oleg, zmodeler 2.2.5 Does not wish to import files, any files. I have installed the directx_Jun2010 and my zmodeler registered.
In what there can be a problem?
i have windows 7 32bit

Posted: Sat Mar 05, 2011 6:45 am
by _RicH_
well, is it registered?

Posted: Sat Mar 05, 2011 8:31 am
by VTL
Well.)

sorry, it's my mistake :oops:

Posted: Wed Mar 09, 2011 6:17 am
by Tomek
Hi Oleg. There is an option Surface>Paint>Saturation. Why it wont work for all selected vertices like Prelit Color?
Or maybe I don't know, how to set it for all?

Posted: Wed Mar 09, 2011 6:24 am
by Oleg
prelit color is a pure "computation" tool that generates color for the vertices. The rest of Surface\Paint tools are interactive and you paint vertices manually with a "brsh".

switch object to vertices level, pick desired Paint tool;
zoom out, so the paint area is quite small in viewport;
press left mouse button and drag mouse over the paint area several rounds.

Posted: Thu Mar 10, 2011 4:44 am
by Tomek
Yes. But is possible to made global painting for selected vertices, example:
when I select two vertices and click somewhere, it will paint these two?

Posted: Thu Mar 10, 2011 6:19 am
by Oleg
select them and use "Fill Selection" button in Surface\Paint tool.

Posted: Thu Mar 10, 2011 12:20 pm
by Tomek
I know that, but for saturation it's impossible right?

Posted: Fri Mar 11, 2011 12:07 am
by Oleg
right.

Diffuse color and Specular Color Trick

Posted: Thu Mar 24, 2011 3:11 am
by Tomek
Hey Oleg, I found genial bug in your ZModeler 2.2.5 with NVC!
When I want to copy Day vertex color (Diffuse Color) to Night Vertex Color (Specular), then
I just going to check Specular Color in model proporties, then I'm clicking on Swap Colors,
and, when I can see only white or black uncoloured NVC, then I'm clicking on Undo.
That's all!
Nex step is, I'm clicking on Swap Colors again, and I have copied Diffuse Color in Specular Color.

Posted: Sun Mar 27, 2011 1:35 pm
by heurex67
I downloaded and I guess installed v2.2.5. I get an error message when I try to run the app that says "The application has failed to start because it's side by side configuration is incorrect. Please see the application event log for more detail."

I don't know where the "application event log" is or what I'd be looking for. Any ideas for me?

Posted: Sun Mar 27, 2011 5:31 pm
by heurex67
Geez. I found a link for v 2.1.1 but I think I was using v 2.1.4? Of course I deleted what I originally had trying to update. My plan was to update and register it. Is there any way I could just get back to my old version and register it or does it have to be the most current version?

I've never had the ability to import from other games and don't really need that but 2.1.1 is missing a lot of features. The instant selection box, tick boxes on the materials, etc. It's much slower to work with and it's killing me.

Posted: Sun Mar 27, 2011 11:30 pm
by Oleg
heurex67, from version 2.2.2 and higher an additional libraries pack should be downloaded and installed. Refer this thread for details:
http://forum.zmodeler2.com/viewtopic.php?t=3979

concerning older versions, you can use buy and license key in version from 2.0.9 and higher. However, if you are going to do so, you should contact me so I could make you a key for the old version (old versions apply strict rules on key's issue date and will not accept keys issued in 2010 and 2011 years).

Posted: Mon Mar 28, 2011 10:53 am
by heurex67
Thank you sir! That was my problem. It's alive!

I'll just register the new version. That's what I really intended to do in the first place. The thought of losing what I've done so far had me in a panic. Thanks again.

Texture Browser

Posted: Tue Apr 05, 2011 9:30 pm
by truckerdude
I just installed 2.2.5 onto a Win 7 platform (64 bit). My directx is updated but I still don't get a texture browser. What am I doing wrong?

Thanks
TD

Posted: Wed Apr 06, 2011 3:37 am
by Oleg
you should install DirectX 9.0c June10 redist package. The fact that you have the latest DirectX isntalled does not mean you have the exact version of the library that ZModeler needs. Here's the link:
http://www.microsoft.com/downloads/en/d ... CEB6D8FA8D

Posted: Wed Apr 06, 2011 5:17 am
by Sleepy93HUN
Hello all!
i don't know why but the materials editor deleted from my zmodeler 2.2.5 ...
i can't use textures with it :(

Posted: Wed Apr 06, 2011 6:03 am
by Oleg
see the first post and the post above yours.

Posted: Wed Apr 06, 2011 2:18 pm
by truckerdude
Oleg wrote:you should install DirectX 9.0c June10 redist package. The fact that you have the latest DirectX isntalled does not mean you have the exact version of the library that ZModeler needs. Here's the link:
http://www.microsoft.com/downloads/en/d ... CEB6D8FA8D
Thanks. I didn't think I would be able to install a lower version but I see now that it will only install the files.

TD

help

Posted: Thu Apr 14, 2011 2:55 pm
by Timmy
i installed 2.2.5 used my key and registered it and go to import a .wft and i click import and it doesnt import it and it doesnt say anything like this is not a registered verison or anything it just says Zmodeler is Ready any help would be appericated.

Posted: Thu Apr 14, 2011 9:27 pm
by Oleg
are you sure you use a legal key? you can send me a private message with your registration info to get a detailed explanation.

Re: help

Posted: Thu Apr 28, 2011 4:33 pm
by cherokee
Timmy wrote:i installed 2.2.5 used my key and registered it and go to import a .wft and i click import and it doesnt import it and it doesnt say anything like this is not a registered verison or anything it just says Zmodeler is Ready any help would be appericated.
When I do that with 2.2.5 and any previous version that is supposed to import .wft files, ZModeler pops up an error message saying "ZModeler has stopped working" and then it shuts down.

Re: ZModeler v2.2.5 (16 Feburary 2011)

Posted: Sat May 07, 2011 5:23 am
by Chasez
Zmodeler crashes on save after merging two clean z3d files :( tried everything but still crashes at 20% on save. It's like a curse, as soon as I click on save, it hits to 20% and zmod crashes. When it happened before I just did a reverse merging, I have even merged files one by one till I could safely save my project but now nothing works.

Re: ZModeler v2.2.5 (16 Feburary 2011)

Posted: Sat May 07, 2011 6:04 am
by Oleg
it would be VERY handy if you give me these .z3d two files for investigation.

Re: ZModeler v2.2.5 (16 Feburary 2011)

Posted: Sat May 07, 2011 7:27 am
by Chasez
Oleg wrote:it would be VERY handy if you give me these .z3d two files for investigation.
Done.