Very good guys, I'm new to this, but I'm already a little loose, well you see, I was giving textures to a plane on both sides and it turns out that it can only be given to one, the other disappears, I have searched and found the one half solution, texture face is supposed to select twoside, but when I open the texture face tab it tells me: (don't active face).
What does that mean, what solution does it have?
Greetings Grax.
https://ibb.co/fntr0HG
https://ibb.co/pnh6Vr0
Texturing the two faces of a plane
Moderator: Oleg
Re: Texturing the two faces of a plane
all polygons are single-sided. The game will not draw the back-face of polygon even if you enable this option in ZModeler. In general, you should create a back-facing geometry too, it should be significantly less detailed as the front-facing, more sharpy with just few polygons. So, when bumper falls off, you should see the backface.
import original game model and take a look.
import original game model and take a look.