Vehicle templating
Moderator: Oleg
Vehicle templating
Hello lads. I am currently doing vehicle templating right now. http://prntscr.com/st4mg2 is what i'm doing. But when I go to submesh and deattach it says "Can detach everything only in "Keep original" mode. What does that specifically mean and what do I need to do to make it work.
Re: Vehicle templating
if you want to detach mesh fragment, you should select it first by means of tools on "Select" page (they work with right mouse button). Then you can use "Detach" tool. It is advised to toggle off "Auto" mode (button in the bottom of ZModeler window) if you use tools from "Select" group manually.
Re: Vehicle templating
I see that. But for some reason it shows this: http://prntscr.com/stb6r6
Re: Vehicle templating
you have selected all polygons of an object. You can't detach all selected polygons (detach everything from an object) - meaning you will get nothing left in an object.